Vlue's Plugin's (Crafting,Quests,Inventory,Time,Steal)

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Started by Screech1989 283 posts Page 11 of 15 View original ↗
  1. @19101994


    I hope your tutorial will clear the instructions up, because I tried adding the program to my project folder and it doesn't open. It acts like it's about to, but then nothing happens.


    As for the demo, that version opens.
  2. @19101994 It still won't run on my computer. I've tried everything I could think of, but it still won't run.
  3. @GameFire


    OS: Window


    Requirements: .NET Framework 4.5.2+ (I will decrease it at new version)
  4. @19101994 Hm, it seems to be working now.


    It does make quest-editing and quest-making a lot easier.
  5. @GameFire 


    New Version 1.1: Link


    Add: Save Button (I forgot it ^^)


    Fix bug:


     - auto update ID (now it will ask you when you save)


     - delete quest error!


    Requirements: .NET Framework 4.0
  6. @Screech1989


    Can you attach my tool to your first post??


    just need credit


    and i think everyone will be happy to use it


    if you agree, attach link youtube: youtube


    then i update, i just change link download in my video


    p/s: Thanks for your system, i think it is better than Gameus ^^
  7. 19101994 said:
    @GameFire 


    New Version 1.1: Link


    Add: Save Button (I forgot it ^^)


    Fix bug:


     - auto update ID (now it will ask you when you save)


     - delete quest error!


    Requirements: .NET Framework 4.0



    Thank you for your tool. Helps a lot.


    But! If you do not mind, you need to upgrade this program. It is necessary to improve the usability.


    For example, in the "rewards" you need to add a check to the variables in order to eliminate the possibility of an error:


    2016-02-01 13-59-22 Скриншот экрана.png


    Specify the rewards through the dropdown or checkbox:


    add.jpg


    Or add a short brief description for the options program when the mouse pointer is over it (very similar to the html <title> tag). Something like this:


    title-option.jpg
  8. Anyone know how to use this with Yanfly Main Menu Manager? I tried SceneManager.push(Scene_Quests) but it gives an error.


    Or it could be nice if the default "Quest Log" menu option could be hidden if I want to (by using a switch or something).
  9. Hey guys, sorry i have been away for a while, just recently been popping back on here, i started this up to get Vlues work posted out, he has actually done some updates himself on his official page, he basically didnt want to post on here due to running so many other things and his main site etc, so i will have a feed through now and update all the links for you all guys,

     

    19101994 said:
    @Screech1989


    Can you attach my tool to your first post??


    just need credit


    and i think everyone will be happy to use it


    if you agree, attach link youtube: youtube


    then i update, i just change link download in my video


    p/s: Thanks for your system, i think it is better than Gameus ^^

    Will get it posted up now :D  good hard work gone into the tool well done.
  10. So guys as you may see on the main threat :D  i have been away for a while, but i have completely re done it so it looks easier on the eyes, and every link has been updated, also included any new scripts, and added the famous editor that has pleased many members.

    Any problems or broken links please let me know i will sort them out :D
  11. So I managed to use this with Yanfly Main Menu Manager. To make it not appear in the main menu by default, just open the questsystem.js in a text editor and add // to the beginning of lines 822 to 826.

    Yep_MMM - Vlue Quest System.png

    Yep_MMM - Vlue Quest System 2.png
  12. 19101994 said:
    @PTS


    yours: link

    Hey Fouru im using your editor and it was all working great...until i hit a problem :(  i only have 3 quests put in it at the moment labeled 0,1,2 but when i go to test my game im getting an error:

    Uncaught Error: Quest List: Could not get data for quest ID# 3. Check your setup.

    my only problem here is i dont have a quest with ID 3 yet?? if i create a blank quest that is ID 3 it then says the same error but ID 4 and so on??

    Any ideas, quest 0,1 work fine, i have been having issues with it asking for the accept window and thats what i have been trying to sort out but now i have this?
  13. Is there a way to disable/enable the menu command? I want to make it an item you obtain instead of an inherent function. Overall, though, wonderful plugin/editor! This is much easier than I thought it would be.
  14. Is there a way to hide the quest log overlay for cutscenes and stuff like that? Instead of having to hide every single quest?


    Also none of the plugin options are working for me. I can't change the sound effects or volumes.
  15. @Screech1989


    Edit: Oh I see, Vlue's Quest System start by 1 (not 0), you should set your first quest by ID = 1 and increase


    And update 1.3 for best


    thanks for using my tool!
  16. Well, mind helping me, please?


    I've made 3 Quests so far and 1+2 work fine (monster kill), however with the 3. I am getting an error (Item collect). Tried alot of different things in the text but I can't get it to work :S 



    Quest#3 in my txt file:


    <quest3>
    name:Gaining Wisdom
    level:1
    category:
    difficulty:Easy
    autoComplete:false
    canAbandon:true
    forceAccept:false
    forceTurnin:false
    qgiverName:Mysterious Woman
    location:Ishwa General Store
    <description>
    Get
    some magically infused Gums and bring them to the Mysterious Woman in the
    Ishwa General Store. Those Gums are being dropped by Green Slimes.
    <description>
    <objectives>
    {item:[type:"item"], 2, name:"Green Gum", max:3,
    hidden:false}<objectives>
    gold:0
    exp:50
    expScale:0
    <rewards>
    {type:"item",
    id:119, amount:1}
    {type:"item", id:158, amount:1}
    <rewards>
    <quest3>
     


    In Objectives I tried changing stuff to make it work, but can't :x Only when I replaced it with a monster kill objective, it actually worked, so I guess I'm failing with the item collect setup :/ 
  17. @Henryetha


    <objectives>
    {name:"Green Gum", max:3, hidden:false, item:["item",2]}
    <objectives>


    And, you should set Category!