Is there a reason he does not post himself btw? Does he not support this site? He has always had good talent just curious.
I have the recipe set to 65% and its reporting 100%
So far that seems to be the only issue I've noticed. But I have not done much testing yet.
<recipe> <materials> {type:"item", id:1, amount:3, cons:true} <materials> goldCost:0 success:65 successGain:5 level:1 category:Alchemy xp:1 xpDeprac:0 craftLevel:1 pxp:1 craftMultiple:true <recipe>Screen:
vlue_crafting_successIssue_1.PNG
edit:
As a matter of fact... several of the customization options are essentially non-optional. They are always default values no matter what.
So far that seems to be the only issue I've noticed. But I have not done much testing yet.
<recipe> <materials> {type:"item", id:1, amount:3, cons:true} <materials> goldCost:0 success:65 successGain:5 level:1 category:Alchemy xp:1 xpDeprac:0 craftLevel:1 pxp:1 craftMultiple:true <recipe>Screen:
edit:
As a matter of fact... several of the customization options are essentially non-optional. They are always default values no matter what.
So say.. 80 + 0 might by 80 for numbers, but as far as it was concerned it was "80" + "0" for 800. Quite a bit higher than 100%
It (as well as probably the other things have been fixed.
If you have features/etc. you want to see added to anything - feel free to mention so and they can be added to the to do list (probably below converting a handful of my VX Ace scripts to MV).
One thing I'd like to note on the Quest system. It says create a .txt file called "Quest.txt". It HAS to be "Quests.txt", won't work without being plural.
Good to see Vlue's still going :)
Good to see Vlue's still going :)