Hi!
This plugin is not plug and play. You have to set up some parameters.
After you finished, of you still got an error, show us how you set your parameters.
Sorry about my lack of experience. So, I created an entirely new game project, added some parameters, and only added the Virtual Buttons Plug-in.
My goal is to add a single button on-screen to access the menu screen.
Still getting the same error at start-up
;_;.
I added these parameters:
D-PAD SETTINGS(not really planning on using this, but I attempted to fill it in):
{"image":"dpad","hotImage":"dpad_hot","activeScenes":"[\"Scene_Map\"]","x":"70","y":"40","soundEffect":""}
KEY BUTTON SETTINGS(
I'm aiming for a single virtual button to access the Menu. No other buttons):
{"name":"MenuOpen","inputMethod":"0","inputTrigger":"pageup","image":"BtnOk","hotImage":"BtnCancel","activeScenes":"[\"Scene_Title\",\"Scene_Map\"]","x":"100","y":"100","soundEffect":"","commonEvent":"","customCode":"\"SceneManager.push(Scene_Menu)\"","vibratePattern":"0"}
CONTROL BUTTON SETTINGS(
Might use this... not sure yet. Tried to fill it in):
{"image":"BtnUp","activeScenes":"[\"Scene_Map\"]","x":"121","y":"130","soundEffect":"","buttonsToHide":"[]","hideDPad":"true"}
It feels like I just don't know how to add parameter settings. Removed SRD SuperToolsEngine for the time-being as it was having errors too.
Though, it's kinda important for me that I can use it too.
Also added the area with SRD SuperToolsEngine where it was indicating, but I can't make much sense of it.
:unsure:
Umm, also, the version I'm using is
1.6.2.
Can anyone help me out? Or maybe a demo reference so I can see what I'm doing wrong?
Thanks in advance.