Hello im using the charset option, it works but if you make the map larger than the minimum size and you walk past the minimum size the charset on the menu moves accordingly. Meaning it might be misaligned or completely gone depending on where you stand on the map.
Maybe this is a MV update issue? I disabled all plugins except your Core and this sript. and it still does it. And i tried with a charset that has multiple actors and a charset that has only one actor in it.
is it just me?
VE - Sprite In Windows
● ARCHIVED · READ-ONLY
-
-
@Marillmau5
This was a known issue, it will be fixed on the next plugin update, wich hopefully will come soon. -
If you happen to successfully run away from a battle, SV battlers legitametly run away from the menu... they slide right off screen. It does reset when you renter battle and do not run away.
-
I downloaded this recently and noticed It doesn't work with bigger maps, the characters disappear, but if used on a default map, it's fine. (Also I'm not sure if this is necroposting)
-
Hello im using the charset option, it works but if you make the map larger than the minimum size and you walk past the minimum size the charset on the menu moves accordingly. Meaning it might be misaligned or completely gone depending on where you stand on the map.
Maybe this is a MV update issue? I disabled all plugins except your Core and this sript. and it still does it. And i tried with a charset that has multiple actors and a charset that has only one actor in it.
is it just me?
I downloaded this recently and noticed It doesn't work with bigger maps, the characters disappear, but if used on a default map, it's fine. (Also I'm not sure if this is necroposting)
Hello, great mod and it is working perfectly for me aside from this same issue.
Sprite x + y location seems to be set at map X,Y, rather than screen X,Y.
Has this plugin been updated to address this yet? It seems like it should be an easy fix.