In the dialogue box here, if you hold your mouse over any of the orange text, a small tooltip will appear that presents relevant information on the fly. As I'm presenting a game in a new world with all kinds of new lore to dump, this method allows me to write in-world dialogues without clunky exposition. However, a method to do so does not seem to exist for RMMV. If someone could make this possible, I'd be hugely grateful. Thank you for your time.







