Code:
<After Eval>
if (target.isStateAffected(state) && target._stateTurns[state] > 0) {
target._stateTurns[state] += duration_increase;
}
</After Eval>I know to change the yanfly notetags to Visu ones but in those "[]" thats an index right? So i could technically just add as many states in there as i wanted? Ideally I would prefer if is was
if target.isStateAffected('CATEGORYNAME') then add x amount of turns.