Enjoy.


Lyle Goodbarrel, halfling bard. Loves to sing, loves to talk, loves to shamelessly embellish our exploits to any who would listen. Something of the group leader, he tends to establish plans and get the rest of the group to begrudgingly follow through.
Irek, human sorcerer. Gained his power through an all-week bender he doesn't remember the details of. An alcoholic completely ignorant of social mores and prone to doing whatever idea pops into his head. Arson appears prominently and often on his rap sheet.
Varis, drow fighter. His peaceful drow village was torched for being a bunch of DINOs (Drow In Name Only), and now he wants revenge. Nice guy, if a bit of a gooder-than-thou nag. Doesn't like the reputation drow have among other people.
Drell, half-orc paladin. My character! A dour, stubborn, no-fun broody type that clashes with the laissez-faire Irek. Wants to do good in his own way. Son of an orc warlord father, his greatest fear is growing up to be like him. Only guy with no ranged attacks.
Reinhold, half-orc fighter/warlock. Boisterous, intimidating, and owns 4 big, smelly mastiffs. Sees Drell as a "brother" of sorts, but since making a pact with an Eldritch horror, for some reason Drell doesn't hold him in the best light. Firmly believes you can't spell slaughter without laughter.
Dakul, half-elf cleric. A child of nature, loves nature, but is also very lazy. Loves liquor like Irek and tolerates his teasing (Irek calls him "Dorkul") in hopes of getting free drinks. Just wants all this cult nonsense over with so he can get back to doing nothing.
Orrin, human rogue. An NPC Irek recruited by bringing back a bad guy's severed head. Wants to be cool and heroic, and somehow got the idea Drell is that. Tries to wield a heavy weapon in heavy armour and thus contributes almost nothing to every fight. Apparently has the highest INT in the group. Which is a little sad.