Hello everyone.
First I’d like to thank Terrax for this wonderful plug-in.
I have an odd question. I created a torch using items and common events. This works very well in a dungeon I have created where the player can see but it’s mostly black around them without a torch, but they can see even better with the torch.
The problem is, if they are on another map -say, an outdoor map with a lit campfire (meaning the script has been initialized for that map), if they randomly turn on the flashlight, the whole map goes dark as though they were in a dark dungeon, with only the torch light around them. Is there a way to prevent that?
Tldr; I want to keep the black darkness overlay for dungeons, but want to lose it in outdoor zones regardless of whether the player uses a torch or not. I read through 20 pages of this thread so far so if the answer’s in there please let me know.
Thank you.
Edit: problem was solved using Tint set plugin commands. They lighten or darken the “black area” as necessary.