Would there be a way to activate/deactivate the event tag from a plugin command?
'Flashlight 8 12 #888888 1 2' in the note tag..
Plugin command 'Light on 1' turns the flashlight on
Plugin command 'Light off 1' turns the flashlight off.
Thanks a lot for your plugin !
But I got a problem and the 19pages searching didn't change it..
How can you change the radius of the light on a moving event ?
(sorry if the answer was already posted)
But I got a problem and the 19pages searching didn't change it..
How can you change the radius of the light on a moving event ?
(sorry if the answer was already posted)
There is currently no way to change the light radius of events (other then turn them off)
Ok... I have two things that I found wrong with this plugin.
1. When you "deactivate" the plugin using a plugin call and then save the game, when you load that saved game the plugin is "activated" again.
2. I would like to see the player 'halo' light disappear when the player is transparent. It messes up the cutscenes if they player can find their invisible selves by the strange glow in the corner or center of the room.
Other than that.... Great plugin, it works great.
1. When you "deactivate" the plugin using a plugin call and then save the game, when you load that saved game the plugin is "activated" again.
2. I would like to see the player 'halo' light disappear when the player is transparent. It messes up the cutscenes if they player can find their invisible selves by the strange glow in the corner or center of the room.
Other than that.... Great plugin, it works great.
1. Yep, thats a bug, will be fixed.
2. Use plugin command : 'Light radius 0 #000000' when you want the players 'halo' to disappear.