I also have another question. My characters gain EXP from using normal attacks, but not magic skills. Is there a way to change this, to where all skills grant EXP?
JavaScript:
<Custom React Effect>
target._HP = target.hp;
</Custom React Effect>
<Custom Establish Effect>
if (user.isActor() && target.result()) {
if (target.isEnemy() && target.result().hpDamage > 0) {
var exp = Math.round(target.exp() * Math.min(target.result().hpDamage, target._HP) / target.mhp);
var logWindow = SceneManager._scene._logWindow;
var msg = user.name() + ' gained ' + exp + 'exp!';
user.gainExp(exp);
logWindow.addText(msg);
} else if (target.isActor() && target.result().hpDamage < 0) {
var exp = (target.result().hpDamage + target._HP - target.mhp) * target.level;
var logWindow = SceneManager._scene._logWindow;
var msg = user.name() + ' gained ' + exp + 'exp!';
user.gainExp(exp);
logWindow.addText(msg);
}
logWindow.push('clear');
}
</Custom Establish Effect>