SV_Battlers from SV_enemies [9. The Hornet]

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Started by byBibo 193 posts Page 2 of 10 View original ↗
  1. Nightshade said:
    oh :o a spider would be nice to have :o
    Yup, thats why It's so great that he will make one! :D
  2. Please make more of these, they are amazing! You've done a great job! :)
  3. Tuomo L said:
    Please make more of these, they are amazing! You've done a great job!  :)

     
    He put in his post:

    Upcoming Battlers:

    - Slot 1: Behemoth

    - Slot 2: Willowisp

    - Slot 3: Spider

    Which seems to imply that he will be making more, just sayin'
  4. These are very cool! The bat is great, especially.
  5. byBibo said:
    @Solis: which white space?

    @Nightshade: helas, it lags a lot with me too -_- (but i'm on a tiny computer so it's pretty normal for me ^^)
    When I place these images, a white square box surrounds the battler. 
  6. New SV_battlers from SV_enemies!!

    4. The Behemoth     NEW

    Spoiler
    in the enemy notetag, input:<Sideview Battler: SV_Behemoth>

    <Sideview Width: 320>

    <Sideview Height: 320>

    <Sideview No Collapse>
    5. The Will'o'wisp     NEW

    Spoiler
    in the enemy notetag, input:<Sideview Battler: SV_Willowisp>

    <Sideview Width: 128>

    <Sideview Height: 128>

    <Sideview No Collapse>

    All the battlers can be found at the top of the topic. Also be sure to redownload the SV_Rat file, as it has been updated.

    -----------------------------------------------------------

    When I place these images, a white square box surrounds the battler. 
    That's strange, i don't have them on my editor. All of them or only one battler? Could you send me a picture to see where it occurs? 

    Does it occurs on every pose or only on idle, etc?
  7. byBibo said:
    4. The Behemoth     NEW
    OMG!?!? This is the best thing EVER!!

    Thank-you, thank-you, thank-you, thank-you, thank-you, thank-you, thank-you, thank-you, thank-you, thank-you, thank-you, thank-you, thank-you, thank-you, thank-you, thank-you, thank-you, thank-you, thank-you!!!  :)   :D   :)
  8. You are doing excellent work with these alterations, good sir! :D
  9. WOAH o_O your doing so much better now : D
  10. Solis said:
    When I place these images, a white square box surrounds the battler. 
    Hi Solis, I reproduced your problem when I re-downloaded one of the images by right-clicking on the picture and doing a "Save image as". Try using the blue download button at the top of the dropbox page instead to download the image. Downloading it that way should get rid of the white square box problem for you.

    @byBibo - These are amazing :)
  11. @Blithe: thank you for finding out the problem AND the solution! :D I'll put a warning in the main topic to avoid the problem! 

                  and i'm happy you're pleased with them ^^
  12. nice job  BD
  13. These are simply fantastic. Thank you for making them.
  14. I can't use these for my project. But holy they are amazing! Oh god. I can definitly see a whole game with these, especially with more humans. The Rogue already looks awesome.
  15. BTW, does anyone else think "The Bat, The Rat, & The Rogue" sounds like a good book title?
  16. Haydeos said:
    BTW, does anyone else think "The Bat, The Rat, & The Rogue" sounds like a good book title?
    Red Wall remake xD

    what about Cat and Dog VS The Rats from planet Cheese : D 
  17. byBibo said:
    5. The Will'o'wisp     NEW

    Spoiler
    in the enemy notetag, input:<Sideview Battler: SV_Willowisp>

    <Sideview Width: 128>

    <Sideview Height: 128>

    <Sideview No Collapse>
    That will'o'wisp is so sick nice job
  18. @Marston: oh, too bad X( which ones would you use then? The humanoid characters are the most difficult to do because they are moving a lot! But i'm                 definitly going to make more human characters in the future :)

    @Haydeos, Nightshade: actually sounds nice! Even as a mini game, and the battlers are  already done for this one ;)

    @Kaine, Myst Desdemona, Prepe: thank you! :)
  19. byBibo said:
    @Marston: oh, too bad X( which ones would you use then? The humanoid characters are the most difficult to do because they are moving a lot! But i'm                 definitly going to make more human characters in the future :)
    Oh, it's just a general thought. You could create a sort of Pokemon/Dragon Quest Monsters clone where you can capture every enemy when most of the battlers are done, or create whole party with various humanoids. My current game can't really use them, but I do have ideas for later games. xD
  20. byBibo said:
    @Marston: oh, too bad X( which ones would you use then? The humanoid characters are the most difficult to do because they are moving a lot! But i'm                 definitly going to make more human characters in the future :)

    @Haydeos, Nightshade: actually sounds nice! Even as a mini game, and the battlers are  already done for this one ;)

    @Kaine, Myst Desdemona, Prepe: thank you! :)
    can you you pleaseeeeeeee make a cat RTP SV-Animated Battler for us! : O