Very nice work! Exactly was I was looking for! Thank you!! :D
Sprited SV_Enemies
● ARCHIVED · READ-ONLY
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WONDERFUL! :cutesmile::thumbsup-left:
But how can I put different hairs to CENTAURS and DRYADS???? -
Sahuagin Sprite is up!
Sprite is 64x64 but I had to move it by 3 pixels to the right because of the shape of the head. If you want to use weapons on him and not make it look weird, you have to edit the weapon file to the right by 3 pixels as well. Edit and use as you will. Cheers! -
Somehow I never saw these resources before, but now that I have, I'm blown away! Really great job!
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This is amazing! I was looking for something like this for enemy characters. RavenBlackbird, will this one day, if not soon, have every enemy and evil character as sprites like this? I love your work and effort put into this!
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Oh man these are so nice! Exactly what I'm looking for! How do you make these? And is there any chance of doing a ghost sideview enemy? Would be so rad!!
I'd love to use these in my game where I use Yanfly's sideview battler's and any enemy you join also has a chance to want to join your party (therefore these sideview sprites are needed)
Thanks so much for all you've done so far, I love them! -
Woa ! They are beautiful ! Amazing '-'
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I'm trying to "pixelize" every enemy in the original enemy folder but yeah, it's taking a long time since I have other things to do irl.This is amazing! I was looking for something like this for enemy characters. RavenBlackbird, will this one day, if not soon, have every enemy and evil character as sprites like this? I love your work and effort put into this!
I'll try making a ghost sideview, but I'm really prioritizing finishing all the enemies in the enemy folder first. Don't know when I'd be able to make one if ever.Oh man these are so nice! Exactly what I'm looking for! How do you make these? And is there any chance of doing a ghost sideview enemy? Would be so rad!!
I'd love to use these in my game where I use Yanfly's sideview battler's and any enemy you join also has a chance to want to join your party (therefore these sideview sprites are needed)
Thanks so much for all you've done so far, I love them! -
Thanks a lot for even offering. Your work here is so nice :) I'll be sure to credit you in my game!! <3I'm trying to "pixelize" every enemy in the original enemy folder but yeah, it's taking a long time since I have other things to do irl.
I'll try making a ghost sideview, but I'm really prioritizing finishing all the enemies in the enemy folder first. Don't know when I'd be able to make one if ever. -
Oh my! Thank you so much for these!!! This is going to be a big help for my battle scenes!
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how do i actually put this into a game?
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These are super handy, thanks so much for taking the time to make them!
@Themanlymaker Put the images into the "sv_actors" folder and use a plugin like Yanfly's Animated Sideview Enemies or Hime's Sideview Actor Enemies and just follow their instructions. :) -
Put them in the same folder you put your regular playable characters, I've included a "ref" or reference image to use for ease of placement and position in the editor. As for how to actually use animated enemies, use Yanfly's script for sv enemies (these were created specifically with his plugin in mind)how do i actually put this into a game?
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is it supposed to be a .rar file, cause thats what i got and either im doing something wrong or its not working
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Yes it's supposed to be a rar file. Each sv enemy has a bare minimum of 1 sv sheet and 1 ref image but not all. They're grouped by enemy type. Open them with winrar or winzip.
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hoping for a skeleton soon :)
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hoping for a skeleton soon :)
We already have a skeleton SV in the community made by AlephNull:
https://forums.rpgmakerweb.com/inde...s-resources-update-7-3-16-weapon-icons.63331/ -
Oh wow, I can't believe I'd missed those. Thank you!
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I'm looking for Kobolds myself, both Walker and Side View
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WONDERFUL! :cutesmile::thumbsup-left:
But how can I put different hairs to CENTAURS and DRYADS????
You have to edit them Manually. As I said each cell is 64x67, 67 being height. So you have to take the hair from the generator and add them manually by making each hair piece 64x67. I'll try to make hairpiece samples for them sometime later, but I can't make a sample for all hair styles. Sorry for the late reply.
Edit: Added some Dryad and Centaur Hairs