Recolored a child actor and added the horn to match this as close as I could. Only thing I never got around too was the tail since I'm only using the Actor on the Map front facing. Anyone is free to use!
Well, I'm not sure about the other user, but I'm referring to this ghost found in the default files. It would be nice if I could turn him into a party member for sv, since that's the only thing that's missing from the default resources.
Please, have you made a battler for the Rpg maker Ghost ?
Note that each cell is 64x64. I used Hiddenone's hood clothing gen part as a base for the head so you should also credit him for this but that's about it. Cheers!
Credits:
*RavenBlackbird
*Resources Used - Hiddenone
Note that each cell is 64x64. I was initially gonna use the People1_2 character as a child sorcerer for my party so I made this to fit the bust and TV but I decided to use another character for the role instead. Welp, might use this someday who knows but everyone's free to use it as well. Cheers!
Note that each cell is 64x64. Basically, I wanted to use the bunny girl npc as a party character so I created an SV for her. I imagined a bunny girl as a dancer-type monk/brawler that delivers deadly kicks with her stilettos. I don't know how she's supposed to move with those on but hey she's a master of her craft I suppose. Used Hiddenone's bunny ears and whtdragon's emotes for the SV actor sprite. Cheers!
Bonus Battler:
Note that each cell is 64x64. Basically, I wanted to use the bunny girl npc as a party character so I created an SV for her. I imagined a bunny girl as a dancer-type monk/brawler that delivers deadly kicks with her stilettos. I don't know how she's supposed to move with those on but hey she's a master of her craft I suppose. Used Hiddenone's bunny ears and whtdragon's emotes for the SV actor sprite. Cheers!
Bonus Battler:
this came out great! Might be an enemy party member in my game
Any link to the base sprite for the motions? those kicks are great
Here's a hairless version. As for a base "undressed" version I just used whtdragon's Base sprites emotes and animations for the second attack and victory animations and pieced some things together for a standing kick animation. everything else should just the standard female base.
Note that each cell is 64x64. A battler that's (almost) always all smiles. I really wasn't sure how to make juggling 3 different colored balls work in 3 frames (would've been easy if it was one color) so I decided to make two versions with one juggling for the spell animation and one not if people don't really like how I made the juggling. Of course, with a frame extender plugin it would be easier to make a juggling animation with 3 differently colored balls as there would be more frames to work with so you're free to use one and edit in more frames for the juggling.
I set the body about 2 pixels wider than the normal base to make him look fatter like in overworld sprite so I don't know if you guys can edit the clothes I made here to fit your generators although you're free and it would be awesome. Used some of whtdragon's amazing sprite emotes to help with the victory pointing animations. Anyway maybe it's about time I go back to doing monsters. Cheers!
Edit/Feedback, I think what makes the juggling chant hard to interpret is the blue shoulder pad the clown has. It looks like a floating ball when the others are rotating. still great either way, but something to consider.
These are amazing! I love sideview with how much there is to animate with it, but finding sv battlers outside of generators are hard. I'm grateful and amazed by the ones you've made!