Hello,
I'm having a problem with skill animations when used with Yanfly's Animated SV Enemies. Any animation played on an enemy is shifted up about 20 units. This is strange because I've made no changes to that plugin at all, and just a day ago it was working fine. The enemies I'm using are just SV Actors, so the plugin should be defaulted for them. I've added no new plugins, nor have I tinkered with any plugin parameters, so I'm really stumped.
Aaaaand solved thanks to San @ <https://forums.rpgmakerweb.com/inde...ed-sv-enemies-wrong-animation-position.93959/>
[Solved] All Animations on Enemies are shifted up?
● ARCHIVED · READ-ONLY
-
-
[closed]IgnoreMe[/closed]