In this tutorial, I'll be showing you how to create your own skill tree using events and the help of a few plugins. This is an open ended feature of which there seems to be very little actual support for in MV. So that's why I've made this tutorial for you! Hope you enjoy! Happy RPG making!
Plugins Used:
Video:
Help File:
https://www.dropbox.com/s/licziwe4igmaf2a/Skill Tree Guide.docx?dl=0
Hello JGreene, I loved your Skill Tree System.
I was looking to make it something similar to the Crystarium system (FFXIII), from which you can not unlearn the abilities (or attributes), so I decided to remove the unlearn settings:
However, I copied all of your settings shown in the video and had many doubts:
1 - First problem: In the Skill Tree, after selecting Learn, execution of attribute change does not work and neither JP is counted.
2 - About the events on the maps that run the Common Events, you did not show in the video.
:(
3 - About the settings that use the other plugins, as I followed only step by step of your events, did not work equally to the video, because there were settings in the plugins that you did not show entirely. For example: Show the JP's window on the screen... My cursor didn't work as well as yours, it was like I was walking on the map, this shouldn't be correct, right? (I did all settings you did on the video and checked it more than once to be sure)
I know this is asking a lot, but you would have to demonstrate this project (a DEMO, so I could study it better) and send me or even post here on the topic.
I would appreciate it very much.