Oh I love them. Also love that you left blank ones so we can make our own. Your awesome. ^.^
Sin's Little bit of Everything
● ARCHIVED · READ-ONLY
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Thank you :)
I am glad that you guys like them :) -
Requested by firestalker in the Resource Request section
Women bathing suits (1 piece, and 2 pieces)
I am not interested in making generator parts, therefore you will have to do them yourself, or use photo editing software to manually put them on your character.
Color can be easily changed by adjusting the hue in photoshop/gimp, so you can adjust them to whatever color you need. However if you have difficulty doing so (i.e. you are not familiar with, or do not own either product), you are free to leave me a message and I will do my best to meet your specification(s).
Just keep in mind that the death pose for SV battler requires you to put the hair layer on top of the swimsuit layer, or else your character will look odd.
Terms of use:
- Must own legal RMMV license and only to be used in RMMV games.
- Credit is optional


On character:


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While I was going through my own project, I realized that an inn/tavern wouldn't be complete without a stable. Where else can you put your horse while you go to have a drink. So I did something quick, and comes with stepping animation, for my project.
A few things to keep in mind:
- All my maps are parallaxed and the tiles are moved down by 24 pixels to deal with the blocky issue that I have always disliked, which means that this stable building comes with a 24-pixels gap at the bottom. I can't describe it well so I will just include a picture to show you what it looks like ingame,

- Set the event priority to below character and make sure the passibility for the tiles where the stable is sitting on to not passable. To illustrate this, all the squares with red X should not be passable and the squares with green O are passable.

- Add a $ in front of the image name and place it on your map with stepping animation turned on, and it is animated.
i have plans on adding different roofs, but that can wait for later.
Terms of use:
- Own legal RMMV license
- Credit is optional

Edit: Added a version with stable door - All my maps are parallaxed and the tiles are moved down by 24 pixels to deal with the blocky issue that I have always disliked, which means that this stable building comes with a 24-pixels gap at the bottom. I can't describe it well so I will just include a picture to show you what it looks like ingame,
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Oh how nice.
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My apologies.. turns out that I accidentally nudged the wall layer to the left before I saved the final version.
It is now fixed. -
Requested by Shefflox in the Resource Request section
Knight's tabard (for Accessory 1 slot)
The tabard should fit most of the RTP clothes. You can also use your color gradient to change the color to what you want (main color, edge, and decoration)
There are a few that looked a little odd but it is not immediately visible.

Terms of use:
- Mostly made from scratch. There are about 12 pixels from RTP that i traced exactly, so for the sake of your own safety, you will be required to own a legal RMMV license to use this in your project.
- Credit is optional.
This is originally designed for male character, so it may (or may not) look slightly off for female characters.
These go in your Generator\SV\Male (or female) folder


These go into your Generator\TV\Male (or female) folder:

This go in your Generator\Variation\Male (or female) folder:

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Requested by Zortik in the Resource Request forum
Marionette Sprite
Terms of use:
- You must own a legal copy of RMMV license and only to be used in RM games.
- Credit is optional

Faceset to go with it, cuz why not:

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AH!!! I dont wanna die to the training doll thingy!!!
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What are the terms of use for commercial?
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Everything here is free to use provided that you have the legal RMMV license. Some will require RMVXA license as well.
The only thing that you need to get permission for is the city battle back because it uses Pandamaru's trees. -
Alright, thank you. Another question, how do I add the scythe animation to sv?
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I believe you will need to edit the weapon animation images (Weapons2.png or Weapons1.png) in your game's img/system folder and add it there.
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Sense. I'll figure it out eventually. Thanks.
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Hey Sin will you be making casual clothes for Sprites two? What about hair? -
@Krad1213 I am currently more focused on map making.
What sort of casual clothes are you looking for? -
@Sinweaver
Something most people wear hoodies, jackets, shortsleeved shirts. A lab coat, a blood labcoat, nurse outfits. etc. Some kind of camera man.
I'm making a horror game, but going to involve some of my favorite Youtubers for some fun, JackSepticeye, Markiplier and his alterego Wilford Warfstache as the main two, maybe cry but eh. I would add you in there if you want to give you proper credit xP
Honestly I've tried making my own little genorator parts but god do I suck at it x'D -
@Krad1213 SV battler or just the 4 directional sprite?
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@Krad1213 I suppose I can manage that.. please PM me the details. Thanks