Sin's Little bit of Everything

● ARCHIVED · READ-ONLY
Started by Sinweaver 20 posts View original ↗
  1. Not focused on making something in particular, hence the title is what it is. I make whatever that I need whenever they are needed, and perhaps answer random request that caught my eyes and is within my capability. Nothing spectacular, but I figure there might be people who might find these handy.


    General Terms of use:

    1. Some resources requires you to own legal RMVXA/RMMV license. Will briefly mention this before each upload. If you own both, then you have nothing to worry about.
    2. Credit is not required for most, but it would be nice. I generally only ask to be credited for things that take a long time/effort to make/edit.
    3. Only to be used in RPGmaker games unless stated otherwise
    • Commercial: allowed. So far only the city battleback requires you to acquire additional permission.
    • Editing: allowed.
    • Distribution of edited: PM me first.
    • Direct link to images: not allowed.



    Download link for everything here: Click here


    2cr55c9.jpg





    Currently working on a Harry Potter map request and realized that I couldn't find any caged owl tile/animation, so I made some using @whtdragon's owls


    Credit: Kadokawa, whtdragon, Sinweaver (optional)


    Non-Commercial: Free. As long as it does not violate whtdragon's terms of use 


    Commercial: Free. As long as it does not violate whtdragon's terms of use


    Repost: link to this topic


    Edits: allowed


    Repost of Edits: yes, with credit (whtdragon and I) and link to this topic


    Maker Required: MV


    Whtdragon's Terms of Use

    Spoiler
    Terms:

    • As these are (mostly) edits of MV's sprites, you will need a legal copy of RPG maker MV, otherwise~~
    • Credit is appreciated, but not required. 
    • They are free to use for commercial or non commercial.
    • You are free to edit, change, recolor, re-edit, remix, maim, mangle, add on, divide, and conquer to your heart's content. I don't even mind if you re-upload them elsewhere as it would only mean more people get access to them and that is A-OK in my books



    Preview


    5ZOL98d.jpg


    Static version


    YjA0kZy.png


    Animated version (head bobs) Save the file with a name that starts with !$ and put it in the img/Characters folder!


    jHFCDLE.png


    Dragon Statue Twin


    Credit: Kadokawa, Sinweaver (optional)


    Non-Commercial: Free.


    Commercial: Free. 


    Repost: link to this topic


    Edits: allowed


    Repost of Edits: yes, with credit and link to this topic


    Maker Required: MV


    Just something small I made for a request in my workshop


    I had an issue with things that doesn't come in pairs... a big thing (with some exceptions)


    Instead of


    P242QOq.jpg


    I now have


    pVxvnhQ.jpg


    Not sure if anyone else made this yet but here we go... Left and Right... a pair! 


    ncqCHDH.png


    Z2QsHIc.jpg



    Spoiler
    Princess sprite parts



    Spoiler



    Terms of use:

    1. Own a legal copy of RMMV license.
    2. Only to be used in RM games



    For the RTP Actor3_2


    Actor3_2_zpsx06yf4x4.png


    Back:


    Female_Hair_Rear_zpstpl5eqih.pngFemale_Hair_Rear2_zpsxbj7dinz.png


    Front (With and without tiara):


    Female_Hair_Front_zpsnrnezjpa.png Female_Hair_Front2_zps7r9qtb7r.png



    Ghost sprite

    Spoiler
    Requested by Zortik in the Resources Request forum


    Terms of use:

    1. Credit is optional
    2. No RTP material used, so no restriction on what/where you use it on/for



    XWIgZtj.png WTHxSIu.png hgwlOSE.png 2KsJccB.png QXlH7us.png sU5ZCHY.png



    MGS Stealth Character under a box (with faceset)

    Spoiler
    Requested by urfquake in the Resources Request forum


    Terms of use:

    1. The box sprite requires a legal copy of MV to use and only to be used in RM games
    2. The face set is completely made from scratch, using the color palate from from the box sprite. No part of it is taken from the RTP tileset, so no restriction on its usage.



    Box sprite for character hiding underneath a box along with the faceset


    dNoGHem.png


    IUfUPcy.png



    Women bathing suits (1 piece, and 2 pieces)

    Spoiler
    Requested by firestalker in the Resource Request section


    I am not interested in making generator parts, therefore you will have to do them yourself, or use photo editing software to manually put them on your character.


    Color can be easily changed by adjusting the hue in photoshop/gimp


    Just keep in mind that the death pose for SV battler requires you to put the hair layer on top of the swimsuit layer, or else your character will look odd.


    Terms of use:

    1. Must own legal RMMV license and only to be used in RM games.
    2. Credit is optional

    nHwgdje.png


    JfjDrIy.png


    On character:


    zocAqmP.png


    M88MKnf.png



    Wolf SV Battler

    Spoiler
    Requested by Chaos Avian in the Resource Request forum


    SV wolf battler


    Terms of Use:

    1. Credit me.
    2. NO RTP material is used, so no restriction on where/what you use it for.

    2lcWtZm.png


    Since there is no objection to the poses or anything in general, I assume that the request is now filled.



    Marionette Sprite (4-directional sprite)

    Spoiler
    Requested by Zortik in the Resource Request forum


    Terms of use:

    1. You must own a legal copy of RMMV license and only to be used in RM games.
    2. Credit is optional



    pDWZMYs.png


    Faceset to go with it:


    eN4NqO2.png



    Knight's tabard (for Accessory 1 slot) 

    Spoiler
    Requested by Shefflox in the Resource Request section


    The tabard should fit most of the RTP clothes. You can also use your color gradient to change the color to what you want (main color, edge, and decoration)


    There are a few that looked a little odd but it is not immediately visible.


    T3w7ved.png


    Terms of use:

    1. Mostly made from scratch. There are about 12 pixels from RTP that i traced exactly, so for the sake of your own safety, you will be required to own a legal RMMV license to use this in your project.
    2. Credit is optional.



    This is originally designed for male character, so it may (or may not) look slightly off for female characters.


    These go in your Generator\SV\Male (or female) folder


    2q7P5eS.png


    5LqcMCT.png


    These go into your Generator\TV\Male (or female) folder:


    zNaSfLO.png afo7Txn.png


    This go in your Generator\Variation\Male (or female) folder:


    SZsiA9K.png



    Alice (child version)

    Spoiler
    Requested by Nio kasgami in the Resources Request forum


    Terms of use:

    • Must own a legal copy of RMMV and only to be used in RM games
    • Credit GrandmaDeb for the child sprite (I used it as a base)
    • Credit me (optional)



    vGVzC1R.png



    Soldiers

    Spoiler
    Terms of use:

    • Must own a legal copy of RMMV and only to be used in RM games
    • Credit is optional

    f5oL5eG.png



    Bandits (Bandana, Mohawk, Red, Masked)

    Spoiler
    Something I made for my own game


    Terms of use:

    • Must own a legal copy of RMMV and only to be used in RM games
    • Credit is required



    UTjgD3b.png



    Bloody Corpses

    Spoiler
    Something I made for my own game. Used in parallax mapping or as an object with fixed direction.


    Terms of use:

    • Must own a legal copy of RMMV
    • Credit is optional



    9d8I2yZ.png








    xvc13Q1.jpg



    Spoiler
    Yanfly Iconset (Expanded)



    Spoiler



    Terms of use:

    1. This is still an RPG Maker VX Ace iconset and therefore, it requires you to have a legitimate RPG Maker VX Ace license to use (and only in RPG Maker games). Neither Yanfly or I will not be held accountable for any problems you may incur upon using this resource.
    2. Credit is required as the 900~ icons took hours and hours to recolor + minor fixes.

    Download Link 1: https://www.mediafire.com/?5bq6uyytzxubc5e


    Download Link 2: https://www.dropbox.com/s/juklk93fh3yybzq/IconSet.zip?dl=0


    Recolored version  & Recolor + some pixel repairs             


    IconSet_zpsz7d7afex.png IconSet1_zps9aykcs9v.png



    Extra buff/debuff icons

    Spoiler
    Requested by jonthefox


    Terms of use:

    1. Own a legal VX ACE license
    2. Credit is optional

    WVhQZZt.png




     


     


    MIPpIeC.jpg



    Spoiler
    Doors/Gates



    Spoiler



    The elevator work just as it is, but you need to modify the wall section above the glass door to match the wall you are using on your map. You can also delete it altogether and it will still be fine. The boom gate requires intermediate (I guess) knowledge on event-ing. 


    Terms of use:

    1. Own legal license of RMMV

    nro5r4Y.png   My3XalH.png


    Preview:


    Entrance_zpsl1ytdevs.jpg



    (Dragon) Eggs

    Spoiler
    Requested by FlameEX in the Resources Request forum.


    Terms of use:

    1. Credit is optional
    2. No RTP material is used, so no restriction on what/where you use it on/for



    3VuRnl4.png sJe5m4p.png 5VV8rwc.png 4sejQg9.png


    Egg using the stepping animation instead of set move route commands (as recommended by Shaz):


    vcoimak.png t2X0QrC.png sCWiIP0.png QVykE8J.png


    Polka dot eggs without the dark grey outline:


    LsgCyaq.png KTG8K5P.png


    Preview:


    FiO55aW.gif



    Stable

    Spoiler
    While I was going through my own project, I realized that an inn/tavern wouldn't be complete without a stable. Where else can you put your horse while you go to have a drink. So I did something quick, and comes with stepping animation, for my project.


    A few things to keep in mind:

    1. All my maps are parallaxed and the tiles are moved down by 24 pixels to deal with the blocky issue that I have always disliked, which means that this stable building comes with a 24-pixels gap at the bottom. I can't describe it well so I will just include a picture to show you what it looks like ingame,
      G2v8sJL.jpg
    2. Set the event priority to below character and make sure the passibility for the tiles where the stable is sitting on to not passable. To illustrate this, all the squares with red X should not be passable and the squares with green O are passable.
      DpzwOU2.jpg
    3. Add a $ in front of the image name and place it on your map with stepping animation turned on, and it is animated.



    i have plans on adding different roofs, but that can wait for later.


    Terms of use:

    1. Own legal RMMV license
    2. Credit is optional





    e8ZoVcZ.png



    Partially Submerged Objects


    Something I made for my project, partially submerged logs and rocks. I remember someone requested these a long time ago but I have no interest in these at the time.


    There are 2 images for the logs because one of them will bob up and down


    Terms of use:

    • Must own a copy of RMMV
    • Credit is optional



    Version 1.00 (brighter ripple)


    ZJce1Mw.png


    Version 1.10 (duller ripple)


    o7YyOzs.png


    You can turn on the stepping animation in the event page to have the water ripples moving, or you can just add it to your parallax map as static image.


    Version 1.00


    NKA6Z9u.jpg


    Version 1.10


    3Hosqq6.jpg


    Animation in action:










    Soldier Marching -- use the stepping animation + set move route event

    Spoiler
    Terms of use:

    • Must own a copy of RMMV
    • Credit is optional



    In addition to the downward marching troops... soldiers that marches left/right. 


    The additional blank space is so that you can make them march out of view in smaller maps. You can also eliminate them altogether and make them march into an area hidden under overlay image or event with priority set to "Above player"


    wc4sCUG.png


    yRXzII0.png














    WtkHW1s.jpg



    Spoiler
    Control Panel



    Spoiler



    Terms of use:

    • Must own a copy of RMMV and only to be used in RM games
    • Credit is optional

    The panel can be standalone, or you can stack a bunch of them together.
    Panel_zpstkeafvg9.png 


    Preview


    Panel_zpsejzs6xp1.jpg Panel2.jpg_zpskgpdr04g.png



    Chain Linked Fence

    Spoiler
    Requested in the Resource Request section


    Terms of use:

    • Must own a copy of RMMV and only to be used in RM games
    • Credit is optional

    Fence_zpslp0ifypi.png


    x4t7NRT.jpg



    Stone Plate Store Signs

    Spoiler
    Requested by jonthefox in the Resource Request section


    Store sign on stone slab instead of the default wooden board.


    Terms of use:

    • Must own RMMV license and only to be used in RM games.

    W6rZmqy.png


    Since his town is a desert town, I figure that black slabs might not match the town, so I used various shades of brown/yellow from his town building and modified the signs


    SKn20dw.png


    mdBdin0.png


    SH8aF1F.png



    Bed (without blanket)

    Spoiler
    Requested by Laik in the Resources Request forum


    Terms of use:

    • Own a legal copy of RMMV
    • Credit is optional



    5VP64I0.png



    Statue (the missing twin)

    Spoiler
    Terms of use:

    • Own a legal copy of RMMV
    • Credit is optional



    RYwM2Fk.png


    Sample:


    cle1o4M.jpg



    Animal Trophies

    Spoiler
    Just as I was working on my last workshop request, one of the problem I had was the lack of things to add to a tavern.. animal trophies is one of them. Probably going to make some sort of animal skin rug at some point later.


    These are made using most of whtdragon's animals. Such edits are not violating his/her terms of use. You're free to edit/add new animals as you see fit, which is why I included that last board with no head on it.


    Note: no animal is harmed in the production of such product


    Terms of use:

    • Own legal cop(ies) of RMMV
    • Credit is optional (whtdragon and I) but is not necessary
    • Only to be used in RPGmaker games.



    lmE8fk7.png


    Preview:


    5fncbZ8.jpg



    Animal Trophies II

    Spoiler
    In collaboration with whtdragon, additional animal trophies for big creatures. (I am secretly waiting for some sort of RPGmaker monster hunter game ;) )


    Terms of use:

    • Own legal cop(ies) of RMMV
    • Credit is optional (whtdragon and I) but is not necessary
    • Only to be used in RPGmaker games.



    22zfdOo.png


    Preview with all the other trophies:


    vzsW311.jpg



    Harry Potter Owl in Cages (with animation)

    Spoiler
    Currently working on a Harry Potter map request and realized that I couldn't find any caged owl tile/animation, so I made some using @whtdragon's owls


    Credit: Kadokawa, whtdragon, Sinweaver (optional)


    Non-Commercial: Free. As long as it does not violate whtdragon's terms of use 


    Commercial: Free. As long as it does not violate whtdragon's terms of use


    Repost: link to this topic


    Edits: allowed


    Repost of Edits: yes, with credit (whtdragon and I) and link to this topic


    Maker Required: MV


    Whtdragon's Terms of Use



    Spoiler





    Terms:

    • As these are (mostly) edits of MV's sprites, you will need a legal copy of RPG maker MV, otherwise~~
    • Credit is appreciated, but not required. 
    • They are free to use for commercial or non commercial.
    • You are free to edit, change, recolor, re-edit, remix, maim, mangle, add on, divide, and conquer to your heart's content. I don't even mind if you re-upload them elsewhere as it would only mean more people get access to them and that is A-OK in my books



    Preview


    5ZOL98d.jpg


    Static version


    YjA0kZy.png


    Animated version (head bobs). Save the file with a name that starts with !$ and put it in the img/Characters folder!


    jHFCDLE.png






    Dragon Statue Twin

    Spoiler
    Credit: Kadokawa, Sinweaver (optional)


    Non-Commercial: Free.


    Commercial: Free. 


    Repost: link to this topic


    Edits: allowed


    Repost of Edits: yes, with credit and link to this topic


    Maker Required: MV


    Just something small I made for a request in my workshop


    I had an issue with things that doesn't come in pairs... a big thing (with some exceptions)


    Instead of


    P242QOq.jpg


    I now have


    pVxvnhQ.jpg


    Not sure if anyone else made this yet but here we go... Left and Right... a pair! 


    ncqCHDH.png















    rlt86WV.jpg


     

    Spoiler
    Scythe(?)



    Spoiler



    Requested in the Resource Request forum


    Terms of use:

    • Own legal cop(ies) of RMMV and only to be used in RPGmaker games.
    • Credit is optional

    Scythe_zpsj18scb9o.png


    Preview


    1HxYFgF.png




     


     


    DPsTDpZ.jpg


     

    Spoiler
    Train Roof Battleback



    Spoiler





    Requested by Tsukihime in the Resources Request forum


    Terms of use:

    1. Credit me
    2. Own a valid RMMV license 



    Train rooftop battleback


    This battleback requires the user to add it to another image suitable for battleback1 or you will get something like this:



    Spoiler



    bmldaV6.jpg



    Based on FFVII Corel Train Battle










    Preview:












    Train Rooftop Battleback version 1.0:

    Spoiler
    k0nDhwc.png





    Version 2 for Tsukihime's looping train

    Spoiler
    cfmOFoO.png













    Rooftop battleback

    Spoiler
    Requested by DragonSoftware in the Resources Request forum (awhile ago)


    Terms of use:

    1. Own a legal copy of RMMV
    2. Pandamaru's trees are used, therefore please respect her terms of use as well; free to use for non-commercial project (credit is required). PM Pandamaru for commercial use. I am not responsible if you get in trouble for using this illegally as I have made the terms of use very clear.
    3. Credit for me is optional.



    Version 2.0 (my preferred version--narrower roof and more acceptable angle)



    Spoiler



    FadD9cP.png



    Version 1.0 (my less preferred version--wider roof at, according to my personal opinion, an impossible angle)

    Spoiler
    FDZC247.png


















    Short tutorials:

    Spoiler
    Save the door image and name it anything you want, but make sure that the name starts with !$. I name mine !$Doors_1
    Also make sure you put it in your game's character folder. Not the tileset folder.
     
    Control panel needs to go on one of the tileset folder. This requires basic knowledge on how tileset editing.
     
    For the elevator door:



    Spoiler



    Switch to event editing mode, then right click on the tile to add the elevator and use the quick event creation option to create a new door.
    ZoLHXAC.jpg
     
    Double click on the default door image and pick the elevator door from the list you will be presented. You should be able to find the elevator door if you place the saved file in the "character" folder.
    znG7hSO.jpg
     
     
    Select the final destination for the elevator door event, and you are done.
    TC8X9w8.jpg



    For the glass door:

    Spoiler
    Make sure that the layout look like this before you place the door. You have to edit the image slightly if your door is at the corner of the room, or if you have a different styled wall. Basic image editing skill is needed.
    pIHHqWe.jpg
     
    Make sure that you are on event editing mode instead of tileset editing mode and create a door event.
    QvOHSG1.jpg
     
    Change the default door image to the glass door image. You should be able to find it from the list of images if you save it in your game's "character" folder.
    guPvDFl.jpg
     
     
    Once the image is set, don't worry about anything else and click OK.
    9gec6K5.jpg
     
     
    Then double click the door event and remove anything below the "Set movement route: This event (Wait)" event.
    Je7loGk.jpg
     
     
    Finally, your glass door event page should look like this at the end. 
    zK6gSxu.jpg



    For Boom Gate:

    Spoiler
    k9N0Qun.jpg






     
  2. Love the elevator doors! Thanks a lot for your work :)
  3. amazing art man!
  4. Thank you.

    Also added short tutorial on how to use the door since I get messages about how to use them.
  5. Nice job ! These elevators will come in handy for my work. Thanks a lot
  6. Thanks!

    Added a boom gate since I happen to make one for a project. Refer to the tutorial in the first image on how to set it up so that it opens, wait for x amount of frames and close it back down no matter which side you approach it from. 

    My3XalH.png
  7. Scythe weapon animation for battler that I happen to make for Rose Guardian in the request section.

    Probably nowhere near the standards/quality compared to the images out there, but yeah... I am still learning

    Scythe_zpsj18scb9o.png

    Preview:

    1HxYFgF.png

    The template for weapon animation in case there's none out there at the moment.

    Weapon_Template_zpskwpziwxs.png
  8. Sprite hairstyle for Actor3_2 Princess. 

    Actor3_2_zpsx06yf4x4.png

    Gonna wait till I have the time to do it for all the poses in the generator.

    Back:

    Female_Hair_Rear_zpstpl5eqih.png

    Back #2:

    Female_Hair_Rear2_zpsxbj7dinz.png

    Front (With tiara):

    Female_Hair_Front_zpsnrnezjpa.png

    Front (without tiara):

    Female_Hair_Front2_zps7r9qtb7r.png
  9. The CharGen Hair is awesome. Thanks for this.
  10. Thanks!  :)

    Latest bit from the resource request section

    Fence_zpslp0ifypi.png
  11. Requested by Zortik in the resource request forum. Yanfly's MV icon recolor for all the weapon and armor icons (60 icons x 16 variations = 960 icons)

    Terms of use:

    1. This is still an RPG Maker VX Ace iconset and therefore, it requires you to have a legitimate RPG Maker VX Ace license to use (and only in RPG Maker games). Neither Yanfly or I will not be held accountable for any problems you may incur upon using this resource.
    2. Credit is required as the 900~ icons took hours and hours to recolor + minor fixes.

    Download Link 1: https://www.mediafire.com/?5bq6uyytzxubc5e

    Download Link 2: https://www.dropbox.com/s/juklk93fh3yybzq/IconSet.zip?dl=0

    Recolored version  & Recolor + some pixel repairs             

    IconSet_zpsz7d7afex.png IconSet1_zps9aykcs9v.png

    Comparison of how each of them look ingame. Since its pixel repair, its not exactly visible if you don't look closely.

    If you don't really care about the minor details, then it doesnt matter which iconset you use:

    586IXJO.png
  12. the icons are tiny....
  13. Edit: Fixed.

    I put both iconset into a zip file and upload them to my dropbox / mediafire.

    Thanks for letting me know.
  14. Just tossing this here since there was a request for buff and debuff icon for Strength (STR), Dexterity (DEX), Stamina (STA) and Mentality (MEN)
     
    Must have a valid VX ACE license to use.
     
    WVhQZZt.png
  15. Requested by Tsukihime in the Resources Request forum

    Terms of use:

    1. Credit me
    2. Own a valid RMMV license 

    Train rooftop battleback

    This battleback requires the user to add it to another image suitable for battleback1 or you will get something like this:

    bmldaV6.jpg

    Based on FFVII Corel Train Battle




    Preview:





    Train Rooftop Battleback version 1.0:

    Spoiler
    k0nDhwc.png
    Version 2.. for Tsukihime's looping train

    Spoiler
    cfmOFoO.png
  16. Requested by FlameEX in the Resources Request forum.

    Credit is optional

    No RTP material is used, so no restriction on what/where you use it on/for

    3VuRnl4.png sJe5m4p.png 5VV8rwc.png 4sejQg9.png

    Polka dot eggs without the dark grey outline:

    LsgCyaq.png KTG8K5P.png

    Preview:

    FiO55aW.gif
  17. Those are so cute! Love them! <3
  18. Thanks  ;)

    I'm glad you like them
  19. The eggs are cute :) You could also have arranged them in horizontal rows so they could just be used with stepping animation turned on, rather than a move route to change direction.
  20. Ah! It totally slipped my mind... Not sure why, but I think it must be the lack of sleep XD

    Thanks!

    Tossed in purple polka-dot and plain white egg while I am at it.

    vcoimak.png t2X0QrC.png sCWiIP0.png QVykE8J.png