Heya man. Just wanted to say that I'm still playing your game. I've been kind of stuck on one of the boss fights (the liche that comes right after the undead dragon). But since I am not sure how long I'll be stuck on him, thought I'd give the feedback on the part of the game I've played so far since my last post.
Spoiler
I liked all the dialogue in the druids' place and the comments the characters did when interacting with stuff. It was pretty funny. I also like the look of those purple and green caves.
Most of the suggestions/corrections I've got are typos really that I've come across:
- "Below in the poison pit" on the sign in the druid forest, the word 'poison' was misspelled.
- "Neutralize Poison" skill on one of the staffs. I think it was the same error as above with the word 'poison' being misspelled.
- "I am more than certain someone is pulling it's (should be "its") strings" - during the dragon boss fight
- "How would you even interpret that?" - in the same fight, the word 'interpret' was misspelled.
Also, one of the cave exits transfers you to another room but facing the exit rather than away from it. It was in the room with the crack, the right-hand exit. When I go through it and get transported to the next room, I'm facing backwards, if that makes any sense.
I started to notice that Emmet is gaining some nice skills right about now, though in the early stages I found myself mostly just using 'Smite', so I think maybe a couple of more early game skills would be nice for him.
Still not sure how to beat the liche. The dragon was kind of challenging, though it was doable once I gained another level (I think I might be level 8 or 9 now), but going into the liche boss straight after that without healing and/or saving seems a little hard. Maybe I'm still low on levels though. I love the part when he spends like an entire turn debuffing all of the team's stats and then Shade goes "Oh yeah, that was fair". Haha.
Most of the suggestions/corrections I've got are typos really that I've come across:
- "Below in the poison pit" on the sign in the druid forest, the word 'poison' was misspelled.
- "Neutralize Poison" skill on one of the staffs. I think it was the same error as above with the word 'poison' being misspelled.
- "I am more than certain someone is pulling it's (should be "its") strings" - during the dragon boss fight
- "How would you even interpret that?" - in the same fight, the word 'interpret' was misspelled.
Also, one of the cave exits transfers you to another room but facing the exit rather than away from it. It was in the room with the crack, the right-hand exit. When I go through it and get transported to the next room, I'm facing backwards, if that makes any sense.
I started to notice that Emmet is gaining some nice skills right about now, though in the early stages I found myself mostly just using 'Smite', so I think maybe a couple of more early game skills would be nice for him.
Still not sure how to beat the liche. The dragon was kind of challenging, though it was doable once I gained another level (I think I might be level 8 or 9 now), but going into the liche boss straight after that without healing and/or saving seems a little hard. Maybe I'm still low on levels though. I love the part when he spends like an entire turn debuffing all of the team's stats and then Shade goes "Oh yeah, that was fair". Haha.
--For the moment I can brainstorm a bit. Physical holy fighter, I could give him a "Lay on Paws" ability to help out with healing that is TP based, and something that would grow with his passive like "Human Spirit" that would work like a morale effect enforcing that leadership quality. (Though the other may be a give away about his mother). I basically made smite the "I don't want to auto attack" button. But I didn't replace the attack button since you can haste Emmet and give him +2,+3,+4 more attacks per swing depending on level. He quickly outgrows it by level 8 or so.
Liche was deemed the easiest of all bosses (Shade has reflect and it's now instant) by Dalph. If you choose not to use reflect or you simply can't get the TP/TP Regen ability up I recommend using "Turn Undead" with both of those bosses as it's like a free nuke. "Awe" which will be added in the next version will work on some bosses and slow them down to give your party a better stance for more strategy.
Shade doesn't hold back anything on her mind. She's unfiltered ><
I unfortunately have a nasty habit of clicking "Add to dictionary" which is right next to auto correct. You can imagine what words I've added in haste.
Ah thank you! They were part of the renovation and I am glad people enjoyed them. Hearing just a little comment like that makes all that reworking and mapping well worth the time spent.
Yes I do understand. I thought I nixed that. I'll be sure to give it another go and try not to overlook it in time for September's update.
Much appreciated, and I'd be happy to take a look at Chapter 2 of your project this weekend if you are still looking for feedback. I should be free.
















This is before the final battle, Ivan doesn't say anything and changes his behavior pose if I try to interact with him.