@Jesse - PVGames : I know what happened. You were supposed to review Fairy Cabs, but I had the wrong link when she changed it. So when I was trying to fix it, I accidentally gave you another game. @slimmmeiske2 I'll assign your game to someone else, anyone want to do two games in group C?
Event - Secret Santa 2018 aka the IGMC Review Trade Thread
● ARCHIVED · READ-ONLY
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@slimmmeiske2 Thank you for the review! I'll be replying in a bit ^^
Yeah I haven't gotten to making a game page on here yet, I should actually:kaoswt2:
And on that note, I'm up for another round. Same game since I only have the one -
Sure, can my game get 2 reviews back then?@Jesse - PVGames : I know what happened. You were supposed to review Fairy Cabs, but I had the wrong link when she changed it. So I gave you another game. @slimmmeiske2 I'll assign your game to someone else, anyone want to do two games in group C?
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@Arend Galenkamp : It wont' work out that way I'm afraid as I have no way to make sure to get another one to do 2.
Tell you what, I'll do Fairy Cabs since I made the mistake. Though it will be Tuesday or so before I can do it. -
No worries, I actually did Fairy Cabs once already before the game was finished, before the deadline :)
@RetroExcellent - Your review is all set, it's on your itch.io page!
@bgillisp - I am good to go for another round, but not in a rush if you need time to set it up. -
@hiddenone: Sooo sorry for the late review, guys. Really, sorry. But here it is. I already posted it on your itch.io page guys, but I'll put it here as well:
Ok, first off, gotta say the artstyle is pretty nice. It fits the thematic, the palette is so well done, and the overall style is just on point. It blends just good with the world you created, and that's the most important thing.
The environments are cool, though sometimes a bit too bland, like, simple, you know? But of course I know there wasn't much time to think bout scenario designing and stuff, so yeah. Maybe the artstyle being simplistic doesn't helps much this fact. But yeah, it fits the purpose, and it's good. I liked this part.
The things I like the most could be the background music (really fitting, evocative), the dialogues which I think were rather beliavable and on point, and the way it flows throughout the game and the different scenarios. Character design is also a strong point on this one. They all have their own quirks and rarities and that makes them feel alive. Maybe this is the part where the game gains *a lot* of personality, and that's a huge plus for you guys. In fact, I think the game differentiates itself p'good from RM games. If I didn't know this was made on it, I'd say it was done in whatever other engine.
So yeah, I really enjoyed Fading Remnants a lot, a sweet game, and since I saw it I knew I was going to have some fun time. Well done, guys. -
Go go writing powers!
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Sure I would love to join in on this. My game is Color Master and it's something I did myself. It is short but I wouldn't mind opinions and reviews. I also wouldn't mind giving a few too.
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I'd like to join in as well! My game is here: https://itch.io/jam/igmc2018/rate/331587
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I'd like to join too.
My game: https://alexeyz.itch.io/orion-destiny
PS: I want to fix some minor bugs, but sadly it's not allowed reupload the game -
Drumroll... One review of River Lord has been added.
(I'll skip round "D", but am up for a round "E".) -
Alright, I'll review Fading Remnants later today when I have the time to do so. After that I'm going to take a short break from this, but perhaps @Punamaagi might want to do a round or two?
Edit: Here's the review for Fading Remnants by LazyBumStudio (@hiddenone @futrchamp @Gabrelik @Plueschkatze )
Fading Remnants reviewThe game follows three young girls, Angela, Devon and Lia, as they track Lia's lost sister in the Cypress Hills. As expected from the team that brought us Dear Edwin last year, the audiovisual aspect is really great.
However, the game is quite railroaded. You aren't given much of a freedom to explore as your companions constantly remind you if you're about to enter places you're not supposed to. I can understand that somehow because each map is hand-drawn, but it derails from the experience somewhat.
As mentioned, the graphics are beautiful. There are a few exceptions, though, that I hope you will consider paying more attention to when the contest is over. The pipes you find in the city look plain and dull, perhaps because of the lack of any shading on the sprites. The storagehouse in the Cypress station looks dull with grey colours, and I quite honestly disliked the puzzle minigame there.
Speaking of puzzles, the Moonshine puzzle had a bug in my playthrough: I did not notice the buttons (I think there were buttons) for changing the pipes, it was by pure coincidence that I noticed that pressing Esc (cancel) allowed me to try another pipe. And the "turn pipe around" gimmick would work better with curved arrow pictures, in my opinion. Anyhow, after spending about five to ten minutes on that puzzle, I managed to get the thing working and could progress. I'm not sure if I could have gotten the moonshine right away, but the backtracking from Gerdy to that machine and back was unnecessary.
I can see the potential for a full game in this entry, but it still requires some extra polish before it would sell, if you're going that route. I can understand developing the story, hopefully you will consider the other points of this review as well.
Now for the scoring:
Gameplay: 9 / 20
Presentation: 16 / 20
Engagement: 8 / 20
Potential: 13 / 20
Bugs: No critical bugs found
Total score: 62 / 100
Geez, it seems like I'm hard to please this year, I hope I didn't come off harsh. I enjoyed the game somewhat. -
I’m in again for this evening after work! (I’m pretty sure it’s the only evening I don’t have to do something lol)!
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Sorry, I hope I wasn't late for my submission. I didn't get much time to play until last night, but I left an review for @hadecynn 's game Abyss of Oblivion on their game page.
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So I'd like to report a rather embarrassing problem on my end. I use cloudconverter in order to convert rar files to one that I can then open with my laptop, but my unfortunate problem with @RetroExcellent 's game is its actually too large for the website to convert for me :/ with no way to open it, I can't give it a play test! I'm very sorry, as I was looking forward to trying it out. I'd be willing to continue in the next round though, if possible.
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So I'd like to report a rather embarrassing problem on my end. I use cloudconverter in order to convert rar files to one that I can then open with my laptop, but my unfortunate problem with @RetroExcellent 's game is its actually too large for the website to convert for me :/ with no way to open it, I can't give it a play test! I'm very sorry, as I was looking forward to trying it out. I'd be willing to continue in the next round though, if possible.
I think this is the first time I've been accused of my game being too large lol. I'm sorry that it didn't work for you, but I hope you get a chance to try it out in the future. -
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@RetroExcellent I'm going to look on the googleplay store to see if I can find something for my laptop, it's a good one, I'm just not used to certain files.. I'm determined though! I'd be so disappointed if someone couldn't play mine..
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