Though before you do that, please go through these "Debugging" instructions first.
- Place Script ABOVE Luna
- Place Script Below Luna
- Disable ALL other scripts
- Disable LUNA (If you hit this point, then make a post)
Spoiler
#==============================================================================# ** Main#------------------------------------------------------------------------------# This processing is executed after module and class definition is finished.#============================================================================== begin rgss_main do begin SceneManager.run rescue RGSSReset Graphics.transition(10) retry end endrescue SystemExit exitrescue Exception => error scripts_name = load_data('Data/Scripts.rvdata2') scripts_name.collect! {|script| script[1] } backtrace = [] error.backtrace.each_with_index {|line,i| if line =~ /{(.*)}(.*)/ backtrace << (scripts_name[$1.to_i] + $2) elsif line.start_with?(':1:') break else backtrace << line end } error_line = backtrace.first backtrace[0] = '' print error_line, ": ", error.message, " (#{error.class})", backtrace.join("\n\tfrom "), "\n" raise error.class, "Error ocurred, check the debug console for more information.", [error.backtrace.first]end
- None so far