(Schala Z System) Apr. 27 1:05 PM
Alright, a bigger update this time as I managed to get some free time to work on this. I managed to do two things:
1) Figure out how to change the speed of the Phase animation, so, I'm definitely making a parameter for that.
2) I did what I wanted to do yesterday and managed to figure out how to make an item list in the results screen once you obtain an item from an enemy! It's all pretty good. However, and this is gonna annoy me, I cannot figure out how to make this thing an actual list and not a whole line of words.
View attachment 338789
I tried different methods to try and get this to work, but no dice. And before anyone asks, yes, I did try \n and \r\n, and none of those work. In fact, that's what's currently in the code for this thing.
View attachment 338792
I'll try and see if I can hopefully get this thing to be a list without resorting to making multiple sprite bitmaps for that. If anyone's willing to help, I'll gladly accept it
Alright, a bigger update this time as I managed to get some free time to work on this. I managed to do two things:
1) Figure out how to change the speed of the Phase animation, so, I'm definitely making a parameter for that.
2) I did what I wanted to do yesterday and managed to figure out how to make an item list in the results screen once you obtain an item from an enemy! It's all pretty good. However, and this is gonna annoy me, I cannot figure out how to make this thing an actual list and not a whole line of words.
View attachment 338789
I tried different methods to try and get this to work, but no dice. And before anyone asks, yes, I did try \n and \r\n, and none of those work. In fact, that's what's currently in the code for this thing.
View attachment 338792
I'll try and see if I can hopefully get this thing to be a list without resorting to making multiple sprite bitmaps for that. If anyone's willing to help, I'll gladly accept it
But enough of me rambling about stupid stuff. The reason I'm mentioning the whole drawText thing to begin with is because the solution is related to it. I decided to try taking a trip to the TextPicture plugin that comes with every single MZ project and examined the code there, and it's there where I learned about drawTextEx and its benefits and downsides. So, I borrowed the code from that script, put it into the part where it shows the item list, and bingo! Now, I have a proper list, and I can even add the item icons as well!
I was initially worried that it may come with some sacrifices like the menu columns last month, but thankfully, it doesn't, and the changes are only exclusive to the list. So, that's a small but wirthy change done! :]