Been trying to see if I can fix the files in the Generator folder so the Extended Generator won't throw an error, but no dice.
I freshly downloaded the Extended Generator, clicked "Resources", then "Import default MV resources...", then "Begin Importation".
I also did try the "run as administrator" trick, it did no difference for me.
Spoiler
Side note, when I was checking to make sure I had the wording right just now, I found that apparently, once the window for importing default MV resources is opened, trying to close it results in this error:
************** Exception Text **************
System.ArgumentOutOfRangeException: InvalidArgument=Value of '0' is not valid for 'SelectedIndex'.
Parameter name: SelectedIndex
at System.Windows.Forms.ListBox.set_SelectedIndex(Int32 value)
at RPG_Maker_MV_Extended_Generator.Form1.ReloadUI()
at RPG_Maker_MV_Extended_Generator.Module1.LoadAssets()
at RPG_Maker_MV_Extended_Generator.Form1.Initialization(Object sender, EventArgs e)
at RPG_Maker_MV_Extended_Generator.Form2.Form2_Closing(Object sender, CancelEventArgs e)
at System.Windows.Forms.Form.OnClosing(CancelEventArgs e)
at System.Windows.Forms.Form.CheckCloseDialog(Boolean closingOnly)
It always throws this error at Variation\Male.
Error
************** Exception Text **************
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at RPG_Maker_MV_Extended_Generator.Form2.btnBeginImport_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
The only thing I can think of is cases where there's an item that only affects the face graphic but doesn't change the TV/TVD/SV graphics, so it doesn't have a graphic for those setups. If that's the case, would it work to just create a blank .png file and name it to fit the aforementioned generator pieces?