RPG Maker MV 1.3.3 Update

● ARCHIVED · READ-ONLY
Started by Archeia 266 posts Page 9 of 14 View original ↗
  1. Yanfly said:
    It was something purely experimental I wanted to try out, but I had a bit of inspiration from the changes made by Ivan to the 1.3.2 source code. I took it a step further and removed each and every addition added on to the heavier scenes: the map and the battle. All child elements added by the scene are to be cleared as the scene switches to keep the running game light-weight on memory consumption.

    That was suggested not by me, and that's only a temporary fix. Of course its better to remove your stuff after work, but in theory it shouldnt affect things that bad. So there's still one bug and I'm investigating it
  2. I'm using Yanfly's Core Engline. Pretty much what I'm working with. How do I remove the line? I'm no programer.
  3. NVM. Thanks Yanfly. I'm no expert when it comes to stuff like codes and programing. I Just make games for the enjoyment of it. I truly don't have that much RPG Making experience so I go for the simple stuff. 
  4. Fine. Thanks
  5. I installed the update and now my game doesn´t work anymore. I can´t start the testgame it is just a black screen. I even changed some things in my game to test it but it doesn´t work. I´m not using the steam version and I have absolutely no idea what to do other than to change everything back. Even the 1.3.1 update didn`t work for me.


    What should I do? ;_;
  6. @You Clod that sounds as if you made a mistake when updating your project (not the editor).


    That is why the first topic gives very specific instructions on making a backup of the project and which files to copy (and which not to copy).


    Go to your project backup and try again.


    If this happens even when following the instructions exactly, then most likely you have a plugin that is not yet compatible with the newest update - several plugin writers already gave updates, others are still in the work - check for every plugin you have installed if it is the newest plugin version.
  7. You Clod said:
    I installed the update and now my game doesn´t work anymore. I can´t start the testgame it is just a black screen. I even changed some things in my game to test it but it doesn´t work. I´m not using the steam version and I have absolutely no idea what to do other than to change everything back. Even the 1.3.1 update didn`t work for me.


    What should I do? ;_;



    If it still continues to give a black screen, press F8 while the test is open. The console may be giving an error that can tell you what plug-in, if any, is giving you a hassle.
  8. Got mine updated~ Will test it thoroughly~

    Spoiler
    Capture_zpsyy61fqlw.png
  9. You Clod said:
    I installed the update and now my game doesn´t work anymore. I can´t start the testgame it is just a black screen. I even changed some things in my game to test it but it doesn´t work. I´m not using the steam version and I have absolutely no idea what to do other than to change everything back. Even the 1.3.1 update didn`t work for me.


    What should I do? ;_;

    Did you swap the "index.html" file?
  10. I don´t have any plugins in it. All my previous plugins are gone even though I followed the instructions. When I open the testgame it says: "TypeError undefined is not a function".


    What did I do wrong?


    And what is a index.html file?
  11. @You Clod: I had the same error even after following all the steps on the front page to go from 1.1 to 1.3.2. What I had to do to fix it was I had to create a new project, then copy all of my files over to the new project. Worked perfectly.


    @Rest: Is there a hidden file somewhere that is NOT being found with the steps? The freeze error, based on my testing, is not related to failure to update the .js, the plug-ins or the .index file, but something else that is not being stated.
  12. @bgillisp: I did what you said and it worked but all my plugins that I inserted into the game are gone.


    Do I have to install and configurate them again? (I´m sorry if my english isn´t good or understandable)
  13. You Clod said:
    @bgillisp: I did what you said and it worked but all my plugins that I inserted into the game are gone.


    Do I have to install and configurate them again? (I´m sorry if my english isn´t good or understandable)



    You also need to copy your plugins.js from the js folder. This file holds all the plug-in config data. If that doesn't work, then yes, you might have to reset your plug-ins.
  14. I copied the plugin.js folder but it doesn´t work. Guess I will spend the next hour reseting everything.


    But thank you all for your help :D
  15. @You Clod: When I did it I had no plug-ins to copy, so can't say. But I'd redownload and reinstall them anyways. This way you are sure to have the most current version of the plug-ins.
  16. Copy and paste code in events is working? they paste but they dont run
  17. @Artificer


    then you probably made a mistake somewhere - if the code has been pasted, then it will run if it was a working command sequence.


    Please make a new topic in MV support with screenshots of the non-working event, and we can check why it doesn't work.
  18. @Andar Yep, most part of the problem was the order of the conditionals and pages, thanks.


     
  19. OK so here is a strange issue. when I have the plugin ON and go to the game. (I always use new game to test changes to plug ins) But when it loads up, the map is blank!

    Only actors and events are visible. 
  20. So I've got 1.3.2 (downloading 1.3.3 now to see if it makes a difference) and when I hit F5 while playing, I get a message about refreshing while there are controllers plugged in will cause the connection to be lost.  I don't have any controllers plugged in - I have never used controllers with this laptop, and I never received that message until today, although I have had 1.3.2 since it came out and I'm sure I've used F5 to refresh between then and now without any issues.


    Any idea what's going on?