A fix is already updated with 1.2.0 so just redownload.
RPG Maker MV 1.2.0 Update!
● ARCHIVED · READ-ONLY
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A fix is already updated with 1.2.0 so just redownload.
That would be good. But I have to say that through Steam I got the initial update + the hotfix and i still have this problem. I'll get the manual download version and see how that fares. -
A fix is already updated with 1.2.0 so just redownload.
Thanks for quick update @Archeia! I'm wondering is there anyway to redirect ManualUpdater install directory? It keep updateing to C/ProgramFiles, while my Steam folder was in D/directory. Or, anyway to update through Steam? By that said, thanks again for quick update! Cheers! -
So... I used the updater from the original post. Now my MV project throws an error when i try to open it and if i create a new project, I'm on MV v1.0 again. Using the updater again it seems i'm back to 1.2... Now let's hope the canvasbuffer problem is also fixed.
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Or, anyway to update through Steam? By that said, thanks again for quick update! Cheers!
Steam program updates are automatic, no need to download.
The only thing that needs to be done is to copy newer resources or js files into the project directories, which is independent of steam.
If you don't find the new data folder to copy from, simply make a new project, it will get the files from newdata, and then copy from there. -
I'm really, really at the end of thing i can try. I tried to update manually and i updated through Steam again. Opened a new project and copied the .js files to my project and i'm getting the same canvasbuffer again. My rpg_core.js says i'm on 1.2. I did everything i could and should have done. So i really need this to get fixed soon. JoePie, did you get this working yet?
I verified the integrity of the application cache now and it said 9 files were not verified, so there is definitely something up with the update... -
Steam program updates are automatic, no need to download.
Yo @Andar, appreciate your input. Yet I think you missed my previous post. I've updated RMMV day ago from Steam automatic update. Which Error persist afterward. @Archeia stating they made a fix with updater just now, but Steam won't update again since I'm already at 1.2.0. Download the manual updater but it doesn't work for me, since it won't direct the update to Steam folder. I guess the easiest way to make this happen is adding directories selection function for Updater.
@gRaViJa, I can't even update the main APP. BD -
@JoePie Still no luck here either. I hoped getting 9 files through " verified the integrity of the application cache " function on Steam could help, but nothing either. I am officially unable to get the latest hotfix updates and now I'm unable to continue my project untill Degica helps us out.
Left is my js map, with all the latest .js which i copied from the NewData map on the right (i also copied the files inside libs). On the right I freshly updated with the full installer that i downloaded from the opening post of this thread. Still the same error. If i place the 1.1 files back, no error.

Edit: Hmm, I might have found a possible solution. i'll pm JoePie to find out if it works out for him too. -
It's in DLC/Base Resources folder since MV release. He's under Scifi SV Actors
not there and I have Season Pass and it's not there either. I missed something or it updated wrong in steam... because Alex's Sv battler is still not there. -
I've updated RMMV day ago from Steam automatic update. Which Error persist afterward. Archeia stating they made a fix with updater just now, but Steam won't update again since I'm already at 1.2.0.
wrong, the second update was applied (I know that because I was online insteam overview when it suddenly reported a small and fast updating), they probably just didn't bother to rename the version for that small fix.
So you have the fix Archeia mentioned, and if you didn't try the transfer of the update to your project after that small fix (from a day or two ago), then you might want to try it again.
If you had copied the files after that (and started a new game, savefiles may contain old data) then you have a different problem that still needs to be identified. -
I have the exact same problem as JoePie. Right now I have created a new project and copied all my folders into it. So far it works, the problem rises again when I copy paste all my plugins into it. Otherwise, the project will run in vanilla mode.
I found my problem, the only ONE plugin that creates the same exact Type Error message that you got for me is : Kaus Ultimate Overlay..and I think he's got a fix for sprites..that could resolve this.
Edit : Well the sprite snippet dosen't fix this Type Error ...but Kaus Ultimate Overlay is clearly the one plugin giving me that error..I REALLY hope that gets a fix somehow...I was really planning on using it. -
I have the exact same problem as JoePie. Right now I have created a new project and copied all my folders into it. So far it works, the problem rises again when I copy paste all my plugins into it. Otherwise, the project will run in vanilla mode.
I found my problem, the only ONE plugin that creates the same exact Type Error message that you got for me is : Kaus Ultimate Overlay..and I think he's got a fix for sprites..that could resolve this.
The sprite fix won't help. You have to install the Parallax Blur Fix Plugin which you can find here:
That did it for me. A weird error (since in the console log the overlay plugin isn't mentioned once) and unclear fix too, but this one did it for me :) -
@RayKamiya: You can copy more than one at a time, the same way you copy or delete more than one item into the resource manager (hold down Shift, and use the arrow keys to highlight, then select copy).
I didn't think to try that because I'm used to it where you press Ctrl for multi copying files... -
@RayKamiyaDon't feel bad, I didn't either until someone told me about it.
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not there and I have Season Pass and it's not there either. I missed something or it updated wrong in steam... because Alex's Sv battler is still not there.

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@kaboth Parallax Blur Fix will fix that error
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wrong, the second update was applied...
Thanks for your time @Andar, but I doubt it updated again, since the same issue happen after I recreate and recopy new JS. Double checked JS files too, all in the same size as before so I don't think any changes happened. But hey, at least now it's solved thanks to Parallax Blur Fix as @gRaViJa suggested. Heck it's working even I set it to False. -
Please do NOT report bugs here that are with other plugins. If it happens in a VANILLA project then we'll look at it.
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The thing was it was very unclear where the bug was coming from. All the error's pointed to rpg_core and Kaus Ultimate Overlay wasn't mentioned once. Anyway, the bug has been found, so I won't derail the topic anymore :)