MZ - [RMMZ-V2.2]Dynamic Light & Ultra Shadow & Event Shadow & Time System

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Started by qiujiu 78 posts Page 4 of 4 View original ↗
  1. ShadowDragon said:
    @finalrpg777 check the demo as it's explained there.
    most of its features is done in it.
    Ok I figured it out. But i was a bit confused cause i have the purchased version which is in Chinese, didn't remember that the demo version is in English.
  2. is there a way to remove the tint? i have dk night/day and time plugins and with this plugin everythings ultra dark (i did copy the plugin parameters from the demo bc im lazy :|) and it would be nice to remove the players light i cant figure out how....
  3. finalrpg777 said:
    Ok I figured it out. But i was a bit confused cause i have the purchased version which is in Chinese, didn't remember that the demo version is in English.
    Some time ago, I made the plugin free, and it can be used commercially for free.
    You can download here in both English and Chinese:

    Light/Ultra Shadow/Event Shadow by qiujiu

    If you have purchased the plugin before, I can teach you one-on-one in a period of time.
    Here is my Discord:
    Qiu Jiu#2185

    N0TF0UND said:
    is there a way to remove the tint? i have dk night/day and time plugins and with this plugin everythings ultra dark (i did copy the plugin parameters from the demo bc im lazy :|) and it would be nice to remove the players light i cant figure out how....

    Just Remove the players light?

    You just need to delete this parameter of plugin:
    D{G4S`8I~$3W%%K`5T52@N7.png


    Then it will be like:
    }4P~1W%WRM$9A_@S0`MJDMG.png
  4. qiujiu said:
    Just Remove the players light?

    You just need to delete this parameter of plugin:
    View attachment 250970


    Then it will be like:
    View attachment 250971
    yeah i figured it out with the players light but if i do the same with ambient color (hoping it would remove the tint) the screen just turns black

    so is there a way to remove the tint completely? i have another plugin that controls time and tints
  5. qiujiu said:
    Some time ago, I made the plugin free, and it can be used commercially for free.
    You can download here in both English and Chinese:

    Light/Ultra Shadow/Event Shadow by qiujiu

    If you have purchased the plugin before, I can teach you one-on-one in a period of time.
    Here is my Discord:
    Qiu Jiu#2185
    Thanks, I have sent you a friend request. Please check your Discord.
  6. finalrpg777 said:
    Thanks, I have sent you a friend request. Please check your Discord.
    Sorry, I had a very important holiday here some time ago so I didn't go to this website and discord.
    I have passed your application and during this period, I will log on to discord every day and wait for you.

    N0TF0UND said:
    so is there a way to remove the tint completely? i have another plugin that controls time and tints
    I don't quite understand your request.
    If you want to completely stop the lighting system, you can use script commands:
    QJ.LL.close();
  7. qiujiu said:
    I don't quite understand your request.
    If you want to completely stop the lighting system, you can use script commands:
    QJ.LL.close();
    im using other plugin to control time and that plugin changes the tint for day/night stuff and with this plugin which has a tint combines the tints and makes everything much darker or more orange if i have this plugins tint set to another color
  8. qiujiu said:
    Sorry, I had a very important holiday here some time ago so I didn't go to this website and discord.
    I have passed your application and during this period, I will log on to discord every day and wait for you.
    Hi i wasnt available for a while but i sent you a question in discord.
  9. Any chance of seeing plugin commands added? I'm having quite a time understanding pretty much any of the commands.
  10. Hi @qiujiu ,
    First, thank you for your awsome plugin. I'm trying to set a sunlight with it and have some issues. I post all the détails on your discord, so if you have time to go on it...

    Thk
  11. is there an option for taller characters to get a smoother result on the shadows?
    1683404296088.png
  12. Hey QJ, love this plugin!

    A quick question: Is there a way to designate an area where dynamic shadows can NOT be cast?

    Right now, dynamic shadows will pass through certain objects. Shown in attached picture.
    Screenshot (80).png
  13. Underserial said:
    is there an option for taller characters to get a smoother result on the shadows?
    View attachment 261187
    The result is based on your character, so if the character has big pixels, it's normal that the shadow has it too.
  14. jery93101 said:
    (Double post. Sorry. Not sure how to delete posts)

    Hey QJ, love this plugin!

    A quick question: Is there a way to designate an area where dynamic shadows can NOT be cast?

    Right now, dynamic shadows will pass through certain objects. Shown in attached picture.

    It also shows on rooftops.

    View attachment 296237
    You can block the shadow with region IDs. The plugin demo shows how to use the region ids.
  15. Hey guys, quick question about the light plugin. Is there a way to tint the Z-index of the mask? I'm getting action indicators, and some text below light level, so they are covered by shadow. Is there a way to fix that? I tried to find the Z of layer in the plugin code but not so sure where to look.
  16. Ariyana said:
    You can block the shadow with region IDs. The plugin demo shows how to use the region ids.
    From what I can tell, even in the demo, shadows cast by the player/event will cast on top of roofs if angled correctly. Also, lights that cause shadows pass through walls.

    Amazing plugin otherwise, but this kind of diminishes its utility.

    Screenshot (92).png
  17. How to combine this plugin with a third -party plugin of the shift of the day?
  18. Are the shadow region IDs fixed? The event shadows in the demo still seem to be overlapping with walls.