Hey guys, I need a little help with my damage formula. I'm not sure what's wrong, but maybe a veteran could see it? XD;;
(500*(level/100)+(a.mat*100))-(b.def*30)
The reason for the high multipliers is because in my game stats are low, but health and MP still reach around 10k at endgame, so i'm trying to even that out.
Any help at all would be appreciated!
(500*(level/100)+(a.mat*100))-(b.def*30)
The reason for the high multipliers is because in my game stats are low, but health and MP still reach around 10k at endgame, so i'm trying to even that out.
Any help at all would be appreciated!
It should either be a.level or a.lvl not level.
Anything that references the attacker's stats should have an a. at the beginning, and b. for the defender.
Note that enemies don't have levels, so that formula just flat out won't work for an enemy attack.