Announcement - Results! Winners! ~Sleigh the Competition! 2023 Christmas Game Jam

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Started by Ms Littlefish 184 posts Page 6 of 10 View original ↗
  1. Dalph said:
    I'm giving my feedback only on request. Merry Xmas everyone.
    Thanks for joining the Game Jam.
    bgillisp said:
    Anyone else?
    hiddenone said:
    Okay, I think that's everyone I spotted that asked for feedback. If I missed you, let me know and I'll add it. But everyone did great, making a game for a jam is tough so good job completing something!
    May I request feedback if it ain't too much trouble? I doubt I'd be updating my game unless there's bugs/issues, but could always use insight for my future projects...

    Aesica said:
    - Christmas Cat-astroph ( @AphoticAmaranth ): Last battle pretty much requires consumables. Can you run out and softlock by wasting them/playing poorly prior to that fight?
    Thanks for the feedback! Well, from my own testing, it was possible to beat the final battle without consumables (careful management of MP and use of guard helps). Though admittedly, it's probably not easy to pull off unless you're familiar with the game... I did make previous battles repeatable though, so I suppose in the worst case situation players could replay them for a bit of extra money/exp?
  2. Wheee! :kaoluv: Grattis y'all! And extra grattis for winners! Was fun. :wub
  3. Still working my way through the Game Jam entries. I have been leaving notes on people's download pages if I am able.

    @JohnDoeNews I just finished yours and it was a cute concept. I feel honored to be mentioned! I think I found all the clickables. And wow...you really did put the novel in there. Once you click on a chapter, you are sort of stuck until the end of it. I obviously tried at least one chapter, just to see.

    I thought it was interesting that there was a Continue option for your own Save File and I did notice just a couple of spelling mistakes (I think). I also saw a couple of mechanics that I will think more about and I like some of the little details.

    Thanks!
  4. The typos.... yeah well.... i didnt do too much spell checks. Haha.

    Was there a safe file for my own progress? Oops. That shouldnt be there.

    Yes there is a whole novel in there. Once you start reading, it will indeed keep going for the whole chapter. However, if youre unwilling to continue reading, holding space bar for a few seconds will solve this.

    I dont understand what yoy mean by the mechanics.... I mostly did t put any mechanics in there, like, at all. :p
  5. JohnDoeNews said:
    I dont understand what yoy mean by the mechanics.... I mostly did t put any mechanics in there, like, at all. :p
    Perhaps mechanics is the wrong word. I meant little things like your animation when setting the table and your changing face graphics with expressions and clothing and changing Sprite.

    I also hadn’t really seen or maybe never noticed the text box border changing ability until this Game Jam. So that was new for me until I saw it in a few games.
  6. I'm not in a mad rush, it being xmas and all (so do not be in a mad rush) but if I can get PayPal deets from @r66r and @TeiRaven once you're all xmas'd out, I can finally get rid of TESTOSTERONE's cursed cash. It shall find a new host. I'd like to one shot this, but it's all frosty if I have to yeet money more than once.

    Merry Christmas, everyone. Thank you for making this December crazy fun.
  7. I finished playing through the rest of the entries, but I'm not sure if all my thoughts are wanted here, since this has been where the judges are sharing their thoughts . . .
  8. Feedback is a gift and it's Christmas! There are no rules to who is most worthy to give it.
  9. All right then, here's the rest. Again some are shorter, and if I missed anyone just slap me and I'll go find it.
    Last Minute Xmas Shopping (Gensun)
    A pretty funny little story. A very energized beginning that was the highlight to me. Kind of felt like all the options were bad, but I think that was the point, or at least part of the joke.

    The Worst Noel (Trihan)
    Wasn’t expecting narration. Took some getting used, but I wouldn’t call it bad, and was still a nice surprise. I just did the nice ending, but I still got to see several of the minigames, and I think they were all well-done. The narration had a number of funny lines, and I liked seeing all of the pun names.

    Krampus games (ZombieKidzRule)
    Huh, this was not something I expected. Both in terms of tone and visuals. Using stock photos (I assume) and moves through them in more of a Visual Novel format was an interesting way to use the engine. The tone confused me a little. Much of this was very serious and dark in tone, but frequently used childish words and language that contrasting the darker tone. So I think that the intent was horror-comedy, but I’m not sure.

    The opening was long, maybe a little too long, as I did feel like the tension left somewhat before I was introduced to the player character.

    The game sadly plays into a pet peeve of mine, that I dislike games making a lot of assumptions about me and judging me based on giving me skewed options. It’s a whole, complicated thing, but I could deal with it for the shorter game here.

    Ended up trying the Krampus Triple Play game, but I’m not sure if there was more to it than chance. (addendum: by this, I mean I wasn't sure if there was an element that I was missing, not just a cliche criticism of RNG)

    Fable of the Lonely Tree (Wifi)
    A short and sweet story. Clearly more concerned with the story than gameplay, but I’m not complaining. Some grammar/spelling errors, but not enough to take me out of the story. The music choice really helped the melancholy and bittersweet feel of the story.

    Harold’s Xmas (Moz the Tiger)
    A fun story, and I must admit I didn’t see it coming. The villain was decently entertaining and the puzzles, while the kinds that I’ve seen before, were well-executed and of good difficult.

    Jolly Holly Time (Slimmmeiske2)
    A pretty nice little store simulator. Not sure if there’s a fail state, but it might have just been intended to be easy. Nice music choice for this. Not much else to say . . .

    Ryuusei’s Christmas Cuisine (BabaElena)
    Okay, so I got to the end and the game locked up, but I don’t know if this has been fixed already.

    Until that point though, I had a good enough time, I’m not sure what the fail state is, or what I’m being judged by other than time, but I enjoyed the task well enough. I assume that there would have been some scoring afterward based on timing or putting an appropriate meal plan together (I don’t know half of the choices though). A lot of unique character art and backstories (my understanding was that this is a spin off of your main project?).

    Sleighs, Bells, and Customer Service (BobbyLilly)
    A nice enough little memory/sales game, but with some funny interactions with other characters. I liked the art and the cozy atmosphere the tone conveyed. Not much else to say, though.

    Light up the Night (Aqua Echo)
    Hmm, pretty short and simple, but still had a nice feel from the good music and maps. Did it twice to get the nice ending, but I don’t have much to say here.

    Shadows of the Earth: A Christmas Story (Erif)
    Interesting combat system, but it escalates a lot for the final fight, and it was chaotic enough that I just relied on simple positioning and attacks without diving into the skills, but I think I’ll go back to try it again. The story was straightforward, but there was clearly a lot of context to the characters that left me in the dark a lot. I was able to still follow the story anyway, however, which takes some skill.

    Slight bug, the conversation with the baker is repeatable at the beginning, leading to me hearing two screams, it didn’t seem to interfere with the game progression though.

    The Freelance Elf (TeiRaven)
    This was a simple, but lovely story. Touring a small town, just being nice to people is an experience. One hard to capture I would say, but well worth the effort, and I must say that in my mind at least you succeeded. This was one of the few (so far) that got an emotional response with me, and in such a short time, that’s saying something.

    On a smaller note, I really liked that several of the townspeople had unique ‘voices’, something I really like seeing done when there isn’t voice acting.

    Zigo Saves Christmas (Adam Willard)
    Sadly, I can’t say much here other than that the pseudo 3D map looks really neat. While I can see what you going for in platforming, the controls felt awful. Once I figured out what the double jump was supposed to be, it still feels unresponsive and almost random if it will actually work.

    Harold Something Whatever Christmas (Aesica)
    Short and sweet. A couple of decent puzzles, fair number of jokes, and a (mostly) good fight. The first time I tried the fight I got stunlocked to death, but the second time it worked fine and was a fairly fun and close fight. I also really liked the music choices.
  10. Ms Littlefish said:
    I can finally get rid of TESTOSTERONE's cursed cash.
    Just tell peeps that they have a deadline - they respond with their info, or it turns into your cat food.
  11. @jssf1992 Thanks for that feedback! In retrospect, I can honestly say I didn’t have a focused genre concept. But horror comedy would probably end up being a fair description.

    I mentioned that my approach was backwards. I used the Game Jam to recapture my interest in experimenting with MZ and so I incorporated ideas because I wanted to see if I could rather than focus on what would actually make a fun game experience to fit with the judging categories.

    I also realized afterwards that I actually should have made Krampus Triple Play different. In my haste, I made it so every number you picked would randomly pull from an array of available matches. So it didn’t really matter what number you picked. The random result would have been the same.

    What I should have done was randomly predetermine where each picture would be and then it would actually make a difference what number you chose. It would still be chance because you are just guessing. But I think that would have been more fair.

    Again, not necessarily a fun game to play though.

    Thanks for taking the time to play the game and offer your thoughts!

    I promise I will get to yours. I started going through them in the order they were submitted now and I will eventually get to them all.
  12. @jssf1992 hey, thanks for playing my game and for your feedback. I tried to create a story with a touch of humor and that no one would see it coming. The puzzles are inspired by Pokémon, (Pokémon Red/Blue and Pokémon Gold/Silver), anyone who has played my game and also played those Pokemon games will surely find it familiar hehe
  13. Congratulations to the winners! And everybody else who achieved something they can be proud of. And everybody who actually managed to play through the submissions in such a short time (I was only able to do a couple).
  14. Hi. I'm about to stream all of your games for this contest. You can visit me here at:

    Tis the Season and all that jazz.
  15. @OmnislashXX You might want to skip mine (Krampus Games) it is pretty slow going. I know. I made it, play tested it, watched several videos of it, and read feedback. :LZSlol:
  16. Hey everyone! I've updated The Freelance Elf on itch.io to a version without game-breaking glitches! I hope that those of you who plan to play--and those of you who played the jam version, but were glitched out of the ending--will download Build B for a much better experience! XD
  17. Ooh, this is perfect timing, because my computer is (at the current moment) working again.
  18. OmnislashXX said:
    Hi. I'm about to stream all of your games for this contest. You can visit me here at:

    Tis the Season and all that jazz.

    Do you by any chance happen to have a VOD of this?
  19. I'm uploading it onto my youtube channel. It will take at least an hour as it's 8GB of streaming.

    To avoid double posting, here it is:

  20. I updated a game with a modded version to skip to level 2 through 6
    and on level 7 to skip to the end and choose from good, bad or normal
    to see the ending (normal is default choice if you play it as normal)
    skipping is optional.

    Just to help bad jumpers or get trouble used on the controls.
    the game will be deleted after new year, maybe I change this game with
    different path, not sure though.