Actually I'm having that too, and I wasn't sure if I was just doing something wrong. A possible work-around in the meantime, make an affix that's just default with no effect, and make that one have a really high chance of being picked? As far as the player's concerned, then it looks like a large number of the drops are basic without enhancements.
Awesome work, BTW! I was really hoping someone would do a good affix system for MV, I was sad when Vlue decided not to port his system over from VXA. I spent a good 100+ hours building things for it there, and I think it was one of the coolest features I had in my game there.
Feature request for you: in the VXA system I used, I included data for each affix to alter the text color of a generated item based on the affix given, allowing for items in the inventory to be identified at a glance as to what quality affixes they had, much like most MMOs these days (example screenshot below). I found a way to alter the text colors for the affix descriptions here as they're added to items, but I can't seem to do anything for the actual item names in the inventory. Would it be possible to add some kind of options to specify a text color in the notetags or something?
Awesome work, BTW! I was really hoping someone would do a good affix system for MV, I was sad when Vlue decided not to port his system over from VXA. I spent a good 100+ hours building things for it there, and I think it was one of the coolest features I had in my game there.
Feature request for you: in the VXA system I used, I included data for each affix to alter the text color of a generated item based on the affix given, allowing for items in the inventory to be identified at a glance as to what quality affixes they had, much like most MMOs these days (example screenshot below). I found a way to alter the text colors for the affix descriptions here as they're added to items, but I can't seem to do anything for the actual item names in the inventory. Would it be possible to add some kind of options to specify a text color in the notetags or something?
You're welcome, you can use the notetag <Text Color: x> from Yanfly Item Core to set item colors. It will work with affix items.
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@Lilian
Edit: 1.23 allows for icon overlay. Quickly made example of what it can look like:
View attachment 41588
The icons are drawn on top of each other. You can specify the order.
Code:
* <OverlayIcon>
* This will allow the new item derived from this item to have its icon
* overlay or by overlayed with another item. It must exist on at least two of the
* following items when the new item is being made: the base item, prefix item
* or suffix item.
* --
* <OverlayIconOrder: x> with x as the order. This will determine the order
* in which the icons are overlayed. Lower values are placed first, with
* higher values overlayed on top of those.