@Quxios Hey, I found a small issue when creating a basic dungeon. Setting enemies inside with a small kickback on the player, there are some ceiling tiles that the player gets pushed through. As you can see in the first picture I uploaded. It only happens when getting pushed down and only with a few of the tiles, its never a problem going sideways or up. The player is limited to movement only on that tile.
Have you tried turning on the "Mid pass" option to have it do one more collision check?
I had the same issue but turning mid pass on fixed it.



