Puzzles?

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Started by Krishna Siva 6 posts View original ↗
  1. Hey Everyone!

    I am a little confused on what puzzles to make and how to do them.

    This is not for a typical rpg, something like, an archaeologist goes to some

    ancient ruins,  wants to open a stone door, and there is a super confusing puzzle to open

    it, and takes some time to complete it.

    if you don't get the idea of my game puzzle, look at my game:

    http://forums.rpgmakerweb.com/index.php?/topic/29822-the-great-fortune/

    Dows anyone have some ideas?

    plz tell me. :)
  2. Hi, I'm Matthew.

    I think one of your best options is to follow the RPG Maker tutorials or to simply Google the problem. I'm almost certain that you will find how to make puzzles. In RPG Maker Vx Ace there are button graphics and you can link them to the different traps, you could make a good puzzle or maze out of that?

    So if I was you I would try searching, also use the search bar on this forum. Someone else might have asked a similar question and might have gotten an answer!

    :)
  3. If you do have a grasp on eventing and are just looking for inspiration, then just look up different kinds of puzzles and change the ones you like to fit into your game. The possibilities are nearly endless if you understand how to use all the possible features within an event.

    If you are new to using the program and/or don't have a clear understanding of events then you should look through the tutorials and just practice a bit to learn everything an event is capable of.
  4. I just don't have a basic IDEA on it, so please suggest something.
  5. Sliding something (statue, column, boulder) on to a switch to open the door.  One such object up to as many as you want.

    A variation is a Sokoban puzzle

    Complete a sliding picture

    Set parts of a password on to various items before they get to the door.  Have them input the correct code

    I think there are tutorials for all of these.
  6. If I'm understanding correctly, you want a) a complex puzzle to open door, B) the puzzle has multiple parts, each of which must be completed to open the door, and c) these parts of the puzzle can or must be done in other parts of your map; correct?

    If so, then we're talking about event scripting for puzzles and I can probably help some with that.

    If you're just looking for inspiration for puzzles, then maybe look at some books of puzzles / riddles.  You could also try playing Wizards101 and in particular the Krokatopia world which has some pretty neat puzzles that would probably fit your idea.  Once you have some ideas of the kinds of puzzles you want to include, then its just a matter of doing the events to handle them.

    You might also want to consider the age range of the player's you intend the game for and whether you want these puzzles to be real brain teasers or more "fun puzzles".