MV - Project W.I.P.E.D

● ARCHIVED · READ-ONLY
Started by lolshtar 17 posts View original ↗
  1. ProjectWipednew.png
    https://rpgmaker.net/games/9542/

    Average duration: 30 Minutes

    - Combat system very similar to Rance - The Brutal Legend with a small tweaks.
    - What you choose during the game will make an impact on the gameplay.
    - Time your abilities precisely in order to destroy enemies shields without letting your shields down.
    - Quality over Quantity; small amount of fights but very challenging to pass through.


    You wake up in a strange room with no memories of your life before this point. You are wondering what to do when a strange voice speaks to you through a pair of headphones you hadn't realised you were wearing. It tells you that he is a hacker who has freed you and that he will help you escape, but you must follow his directions. Will you be able to escape? Just who is this hacker and where is he leading you?


    Voting rules

    -Play the game first please, it's only 30 mins if you're decent enough at turn-based games.
    -If you select garbage you have to comment why, otherwise l will ignore the vote.
    -No need to comment if you say the game is average.
    -If you select amazing you have to comment why, otherwise l will ignore the vote.



    - Music by RPGMaker, Powerless Sounds and ECE-SMZ
    - Programmed mainly by Chaucer,Moghunter and DreamX
    - Icons made by Bioware
    - Entirely Designed by lolshtar(Fisherolol)
    - Intro rewritten by Liberty
    Rest of the credits in the .txt file

    Game_20170408_145649.png
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    Game_20170408_145729.png

    https://forums.rpgmakerweb.com/index.php?threads/rance-the-brutal-legend.58266/

  2. wouldn't let me download it, don't know why
  3. I love games and settings that have mystery and action, I look forward to it
  4. is there a special software that I need for this? the computer doesnt seem to want to open it for me....
  5. It's compressed as a .rar file you so need a program like winrar to extract
  6. Studio Blue has now played the game, check it out here

  7. I watched Studio Blue play this game on the LP and It looks awesome!
  8. Version 3.0 patch notes
    Nerfed Pulsing shot Damage from 50/50/10 to 30/20/10
    Dirty Shot and Sprint Cooldown increased from 3 to 4
    Dirty Shot only disrupt Shields if used on enemies with 0 Shields left
    You can now see which guns enemies have
    Clicking pictures at the end now properly open out the websites
    Changed Enemy Sniper AI to no longer do Dampening Shot if target has no Shields left
    Changed Enemy Shotgun AI to no longer do Pulsing Shot if target is already on the front lines
    Changed Enemy Rifle AI to only do Dirty Shot if target shield is at 0 and doesn't have Shield Disrupted Status
    Adrenaline Rush renamed to Rush
    Rush now only protect against HP damage, Shields damage is no longer reduced
    Rush command icon changed to be the same as the status one
    Spray(Rifle) Distracted also have -50% Damage Dealt on next shot
    Locked in place status now properly disappear when you move on another area
    Enemies will now most likely target characters with no Shields at the start of a turn
    Changed a few description to make it more clear
    Enemy back row is a bit more on the left since the 5th status was half out of the screen
    Healing injection heals 50% HP (100% Before)

    Current known bugs:

    - When retrying a battle, the first turn skills won't be instant.


    The game is now at rpgmaker.net, links has been updated
  9. I thought I was reading chance logs for Overwatch for a moment there xD!
  10. This version mainly:

    Changed the hud
    Changed the background picture
    Credit to kenshinkiba@d2jsp for the new hud
  11. I played this - it was really cool! Although I don't think most of the skills really do what they're supposed to, or have a poor description - my main characters "shield nullifying" attack didn't nullify anything. I also think you should explain the concept of shields through Voicer so people don't have to figure it out on the fly. :kaohi:
  12. Disrupt Shields only works if the shields are dropped to 0.
  13. Hello there. I recorded a video of myself playing last night. I didn't get very far unfortunately. The game looks promising, but it just seems very unbalanced at the moment. Hope the video explains everything:

  14. Matseb2611 said:
    Hello there. I recorded a video of myself playing last night. I didn't get very far unfortunately. The game looks promising, but it just seems very unbalanced at the moment. Hope the video explains everything:



    Wierd considered some people new to the genre passed through the game smoothly.
    You did a lot of mistakes though, like not conserving your energy for a burst on the next turn and using dirty shot when the enemy shield is not empty.

    I'm doing an update soon that will make all characters go in any of the 4 rows but that requires a whole balance overhaul so I'll let you know once it's done.

    Thanks a lot for at least giving the game a shot. The mechanics were only made in a week.
  15. Perhaps some more explanation of the battle system might help. I mean the game is not bad. Just a little confusing.
  16. Matseb2611 said:
    Perhaps some more explanation of the battle system might help. I mean the game is not bad. Just a little confusing.

    I always been weak on making tutorials. When l tested back in february friends seemed to understand perfectly without any explanation so l thought it was fine.

    The last part was... Painful to watch. Just try again by conserving your energy and you'll go as smoothly as the others.