Is there any way to use that If statement to check if a character stat is >= X number and manipulate the number of times action effect hits, lets say..
<target action>
opacity not focus: 0%
move user: target, front base, 12
wait for movement
wait 30
motion thrust: user
action animation: target <----- the skill hits 2 times
action effect
action effect
if user.agi() >= 30 <------ if the user agility is more than 30 then t hits 2 more times...
action effect
action effect
else
wait for effect
opacity not focus: 100%
<\target action>
BTW I tried this one and it doens't work wich is way I'm asking, thbak you all ofr your help
