MV - Naima's Melody - A Zeldalike Action Adventure Game (DEMO!)

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Started by definite_lee 101 posts Page 3 of 6 View original ↗
  1. The game looks incredible. The graphics, music, mechanics. I want to play it once gets released.
    I recommend to port it to multiple platforms, I can guarantee that it will become a success!! However for the mobile version, it would require some kind of virtual input plugins, there are some which works even on menu scenes.

    Most incredible of all is the fact of being created with MV, this motivates me to use more this engine. Really, the game looks very professional.
    Hope that MV itself gets even more improved someday.
  2. Killuki Zaoldyeck said:
    The game looks incredible. The graphics, music, mechanics. I want to play it once gets released.
    I recommend to port it to multiple platforms, I can guarantee that it will become a success!! However for the mobile version, it would require some kind of virtual input plugins, there are some which works even on menu scenes.

    Most incredible of all is the fact of being created with MV, this motivates me to use more this engine. Really, the game looks very professional.
    Hope that MV itself gets even more improved someday.

    Thanks for the support and glad our project is motivating :D

    I agree with you, this game would be awesome on other platforms. It's designed to be played with a gamepad!
  3. I've seen games with a lot less going on but causing a lot of lag. Will this be any different?
  4. Buckthorn said:
    I've seen games with a lot less going on but causing a lot of lag. Will this be any different?

    We're doing a lot to mitigate performance issues. Things like limiting the amount of parallel processes running, size of the maps, and certain plugins have been working well so far. I've been developing the game on a macbook from 2012 and typically only get 2-3 frames dropped every now and then. Players with better computers should have no problems.
  5. This could be the most ambitious RM game I’ve seen.

    But it all looks very good, especially the combat looks surprisingly smooth. Miles better than what you’d usually see when someone attempts to make an action rpg in RM. I’ll keep my eyes on this.
  6. Got some updates!

    First off, thanks to your feedback we now have hit/blocking animations!


    Second, don't play with fire people.. you may get burnt!
  7. ooo those are looking very good! specially in the first video, its all running so smooth! Congratz!
  8. I'm definitely buying this. I hope it has foreshadowing like Zelda.
  9. this is great- it looks like some awesome combination of Link to the Past, Ocarina of Time, and Stardew Valley...
  10. Akiyama said:
    this is great- it looks like some awesome combination of Link to the Past, Ocarina of Time, and Stardew Valley...
    Thank you! Keep an eye out as we are on track to release a prealpha demo hopefully by end of this week xD
  11. Hello everyone! Please join our discord - and look forward to a pre-alpha demo release this week! (exclusively to discord first)
  12. Did I hear Zelda? Count me interested!
  13. I ...am ...VERY ...impressed! WOW! Good job!
    :XP1C:
  14. OcRam said:
    I ...am ...VERY ...impressed! WOW! Good job!
    :XP1C:

    Impressed the legendary OcRam?! What a great day xD
    :VXA1:
  15. Wow, that's sweet! I hope to play this game when a available version comes :) I'll by sure to watch this game
  16. Kvothe said:
    Wow, that's sweet! I hope to play this game when a available version comes :) I'll by sure to watch this game

    Awesome, thanks!

    Ive been watching your all-in-one plugin progress. You should add an ABS projectile system to it xD
  17. Really great stuff bro, enjoyed watching driftys LP! Would love to know how you done the calling the horse to ride..would love to do the same for a chocobo in my project. :)


  18. Hi guys! We have finally released our Pre-Alpha Demo to the public today :) Please download it here and tell us what you think!
  19. Downloaded it, liked it a lot- I'm using a Mac...

    It's a lot of fun to play, the graphics are great, and def. love riding a horse. It's crazy fun. Solid gameplay and art.

    Two things I noticed- 1- for some reason it went from Afternoon right to Day without going to night? Though I do really like the little message box at the top telling me time of day, that was a nice touch.
    and
    2- This is probably an MV issue, but it made my computer overheat something fierce, to the point of where it was the keys were hot and burning my fingers. I turned it off, in a few seconds it's fine. On other MV games you can hear the fan going like crazy, but it never overheats this bad. I think it might be a memory leak issue for MV on OSX
  20. Thanks for the reports Akiyama! We'll be looking into the things you mentioned.