MV - Naima's Melody - A Zeldalike Action Adventure Game (DEMO!)

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Started by definite_lee 101 posts Page 2 of 6 View original ↗
  1. Naima's Melody starting intro/title screen! :D

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  2. This looks fantastic. Looking forward to playing it!
  3. Hope everyone is having a good 4th!

  4. Looks super cool! Not a fan of having to kill the monster before I can get out of the room, though... unless it's a boss. But that could just be a genre thing I don't get, haven't really played a lot of Zelda games before. Otherwise, though, I really hope you guys will make a bomb of a game!
  5. Looks good! Best of luck with it. :smile:
  6. alice_gristle said:
    Looks super cool! Not a fan of having to kill the monster before I can get out of the room, though... unless it's a boss. But that could just be a genre thing I don't get, haven't really played a lot of Zelda games before. Otherwise, though, I really hope you guys will make a bomb of a game!

    Hey thanks for the comment/feedback!

    Not every dungeon room with enemies will lock you in. There will be rooms where you can avoid enemies to progress. This was more so for demonstration purposes. Cheers!
  7. bazrat said:
    Naima's Melody starting intro/title screen! :D


    Going for the 'Ocarina of Time' feel, huh?
  8. Kest said:
    Going for the 'Ocarina of Time' feel, huh?
    Yeah, Ocarina of Time meets A Link to the Past is pretty accurate xD

    We definitely have our unique feel to the game but if we can bring in a little bit of zeldalike nostalgia, I’d say we did our job!
  9. Today we have an exciting update to share!

    We are revealing our longest gameplay video to date, featuring open world gameplay in Naima's Melody.


    Please let us know what you think, your comments and feedback help the development process of the game greatly. :LZSjoy:
  10. Beautiful! I really like the gameplay a lot and it really has a lot of zelda vibes, wich is a good thing! :D Can't wait to play it! I think you could add some more details to the mapping though ;)
  11. Looks really cool, Open Worlds however are essentially 1 large map.
    So, do you have everything spaced out in sectors and just teleport to the next sector or is it just various Maps?

    It does have that Zelda MC vibe tho!
  12. Rukiri said:
    Looks really cool, Open Worlds however are essentially 1 large map.
    So, do you have everything spaced out in sectors and just teleport to the next sector or is it just various Maps?

    It does have that Zelda MC vibe tho!

    Thanks!
    The overworld is being designed to eventually be around 100 connected maps with various regions/biomes.
  13. Rukiri said:
    Looks really cool, Open Worlds however are essentially 1 large map.
    Not always, Zelda 1 and 3 are both open worlds despite being lots of different maps.
  14. Kest said:
    Not always, Zelda 1 and 3 are both open worlds despite being lots of different maps.
    Zelda 1 was but not LTTP and later titles.
    The Game Boy Zelda was various maps due to the limitations of the game boy tho.
  15. Well that just makes me question your definition of an open world, but probably not appropriate tangent for this thread.
  16. Hey, pretty good animation for the horse, too! It's a thumbs up from me!
  17. screenshot11-closeup.png
    Your adventures will have you cross paths will all sorts of strange characters.
  18. This is awesomeee specially when i saw a lot of different plugins you must've put alot of effort of modifying it making it compatible to each other. YOUR GAME IS AWESOME HAHA!
  19. What strange new characters would you all like to see in the game? :LZSwink:
  20. Depending on the time of day and/or weather conditions, your open world travels will be accompanied by friendly clouds overhead!