That's not a naive question at all, and requires even a longer answer.
So, I'm always checking against VS Core, and it's looking good so far.
With regards to VS Main Menu, it's different. So far, I haven't really checked whether my plugin is compatible with this one, because I wonder why you want to have 2 plugins modifying the menu anyway. If there's any feature in VS that you would like to have as well, then it might be easier to suggest it here, so I can implement it, too, rather than running 2 plugins simultaneously.
Disclaimer:
I absolutely don't intend to compete or battle against VS or attempt to steal their ideas. In the end, you, as the game devs, want the best result possible, and I think that not having 2 plugins overlapping each other is the more reliable way to go.
Thanks for the detailed reply. It was just mere curiosity, since I use some other plugins that customize the different menus.
But since your plugins is more efficient with the main menu, and makes things easier to edit and navigate, I'll stick with it.
There's one thing, only, that I'm trying to edit, but not sure how to do so. In previous RPG Maker versions, the main menu did show the "Current HP / Max. HP", "Current MP / Max. MP" and "Current TP / Max. TP". Since MZ, I think it doesn't show the HP, MP and TP like that, so I was wondering if there was a way to recover that with your plugin.