Map Generator

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Started by Sanshiro 115 posts Page 6 of 6 View original ↗
  1. @Sanshiro, can I suggest something? Maybe a way to fill "black gaps" and not create exterior walls, that would be useful to make forest map generation.
  2. Excellent plugin!
    A real savior. Yet, I've got a little issue.
    MV version 1.5.1
    Brand new project. Nothing added. A map to start, a map with the dungeon.
    Map.png
    For some reason, some title are added despit not being on the liste, not being on base map. Awkward... Isn't it?
    The stairs aren't wanted, for example.
  3. Nanaya said:
    Excellent plugin!
    A real savior. Yet, I've got a little issue.
    MV version 1.5.1
    Brand new project. Nothing added. A map to start, a map with the dungeon.
    View attachment 83655
    For some reason, some title are added despit not being on the liste, not being on base map. Awkward... Isn't it?
    The stairs aren't wanted, for example.
    That's probably a bug, but just use some autotile block on 1x1 grid and it'll be okay. Had the same issue.
  4. Okay, I gave it a try and had some problems with the 1.5.2 version and other plugins. Since I've got a lot of them, I give up. Perhaps I'll check later, but I doubt it...
  5. Hey man, I know I'm replying to you literally almost a year after you made this last thing I asked for, but I had some problems in my life and couldn't work with RPG Maker. Today I remembered my old roguelike idea and found this old post, where you replied to me and gave me this amazing add-on for the script. You are the sweetest, most amazing person I ever had the pleasure to speak with on this forum. Thank you! Made my dream come true :)


    skillsan said:
    Hi,
    Thank you.

    I add a few of new features :
    - The parameter Maximum Room Size ;)
    - A tag for the map <oneBigRoom> to generat juste a big room (like the ps1 game Azure Dreams)
    - Map tag :
    <setWallHeight:x><setMinimumRoomSize:x><setMaximumRoomSize:x><setMinimumRooms:x><setMaximumRooms:x>
    To use a custom configuration in a map

    if you want use this mini map plugin : https://rpgmakermv.co/resources/rpg-maker-mv-mini-map-plugin.973/
    The version compatible witsh the map generator :

    (if the map is generat by map generator, the mini-map script use (for the colored events) the name of events, not the id)
  6. Hello everyone, but how can I do this in a plugin so that when I exit the dungeon and go back - it is not reset and remember the last generated set?
  7. Is someone still working on this? If you are, can I ask you to try and find a way to make this compatible with the FPLE plugin? Instead of choosing among the autotiles, just take the tile specified at the coordinates (x0,y1 etc) and make the dungeon with it.
  8. Its basically dead. Sanshiro already posted that he wasn't going to support this anymore & DreamX made the add-on but then said he was just going to make his own version from scratch & so far, nothing ever came of it. As of now, DreamX hasn't been active since Jan 31, 2017. That's almost 2 years. Maybe he's on hiatus or maybe he just quit.

    It would be nice if somebody, anybody, would make a Fully Functioning Map Generator but it seems too much for anyone :(
  9. @Sanshiro
    I do not really know but your plug-in doesn't seem to cooperate with alpha abs I am not sure why but I still get this error:
    Type error cannot read property "clear" or undefined.
    The plug-in:
    https://github.com/KageDesu/Alpha-ABS
  10. MimoPakou said:
    @Sanshiro
    I do not really know but your plug-in doesn't seem to cooperate with alpha abs I am not sure why but I still get this error:
    Type error cannot read property "clear" or undefined.
    The plug-in:
    https://github.com/KageDesu/Alpha-ABS

    Animebryan said:
    Its basically dead. Sanshiro already posted that he wasn't going to support this anymore & DreamX made the add-on but then said he was just going to make his own version from scratch & so far, nothing ever came of it. As of now, DreamX hasn't been active since Jan 31, 2017. That's almost 2 years. Maybe he's on hiatus or maybe he just quit.

    It would be nice if somebody, anybody, would make a Fully Functioning Map Generator but it seems too much for anyone :(
  11. Sad news I was really hyped up for such a plug-in.;_;;_;;_;
  12. We all were. Having randomizing maps is a great way to give a game & maps in general a lot of replay value, but making such a plugin is one of the most challenging ones to make. Not even Yanfly was interested in making one. At this rate, it would probably take nothing less than commissioning someone with some serious dough to give a plugin writer enough motivation to make & complete it.
  13. a big shame, but undestandestable
  14. Sanshiro said:
    Introduction

    This plugin will generate map and allocate events automatically, like the Mystery Dungeon.

    It generates map and moves players to position of start(entrance) event by Plugin Command.



    Video







    Sample Project





    How to use

    Please show Sample Project and help docs in the plugin file.




    Download


    SAN_MapGenerator.js





    Plugin Parameters

    Nothing



    Plugin Commands

    MapGenerator RoomAndPass # Generate map consists of rooms and passes.

    MapGenerator FillRoom # Generate map consists of a room whole the map.




    Version

    1.00- : Release at rpgmakerweb.



    Terms of use

    Under the MIT license.

    http://opensource.org/licenses/mit-license.php

    If it's good, please give credit.



    You know, I don't speak English well.

    Sorry for my poor conversation. X(

    Please do not expect the support.

    Thank you.

    I cant acess the DEMO and the plugin. It gives me rejected acess