Map Generator

● ARCHIVED · READ-ONLY
Started by Sanshiro 115 posts Page 1 of 6 View original ↗
  1. Introduction

    This plugin will generate map and allocate events automatically, like the Mystery Dungeon.

    It generates map and moves players to position of start(entrance) event by Plugin Command.

     

    Video





     

    Sample Project

    https://drive.google.com/open?id=0B9n88HOweCWsUl9RelVIcnBZcGM

     

    How to use

    Please show Sample Project and help docs in the plugin file.

     


    Download


    SAN_MapGenerator.js

    https://drive.google.com/folderview?id=0B9n88HOweCWsdzhLTWhmUUlOWjg&usp=sharing

     

    Plugin Parameters

    Nothing

     

    Plugin Commands

    MapGenerator RoomAndPass    # Generate map consists of rooms and passes. 

    MapGenerator FillRoom             # Generate map consists of a room whole the map.

     


    Version

    1.00- : Release at rpgmakerweb.

     

    Terms of use

    Under the MIT license.

    http://opensource.org/licenses/mit-license.php

    If it's good, please give credit.

     

    You know, I don't speak English well.

    Sorry for my poor conversation. X(

    Please do not expect the support.

    Thank you.
  2. Can't click the download link for some reason :l
  3. lol...sorry ; _ ; it fixed.
  4. I like this thanks! Would be neat for a game that is wholly devoted to this type of dungeon (persona 3/4) or as a special side dungeon in a normal game. :) Will definitely be checking it out!
  5. wait a minute... i just open your google drive and notice one plugin...

    VirtualRTP... is that do what i think it is...

    does it mean i can export demo without any asset at all. and when people that installed MV download it.

    and put the path to his/her RTP. the game will executed correctly???

    if yes this could be a nice plugin to have for making plugins demo.

    i miss ace where we can create <5mb demo for our scripts.

    can you translate it? :D

    edit: apparently it's correct...

    but it won't detect new files that in the project folder since it redirect all search to virtual rtp :D .
  6. Well it works mostly but i cant figure out, why my events dont spawn.. <.<
  7. Thank you for trying MapGenerator!

    estriole said:
    wait a minute... i just open your google drive and notice one plugin...

    VirtualRTP... is that do what i think it is...

    does it mean i can export demo without any asset at all. and when people that installed MV download it.

    and put the path to his/her RTP. the game will executed correctly???

    if yes this could be a nice plugin to have for making plugins demo.

    i miss ace where we can create <5mb demo for our scripts.

    can you translate it? :D

    edit: apparently it's correct...

    but it won't detect new files that in the project folder since it redirect all search to virtual rtp :D .
    Yes...I want to say...

    I'm not test it sufficiently, so please be careful to using.


    SAN_VirtualRTP updated ver 0.10

     

    I may be better to post another topic.

     


    Fuchsilein said:
    Well it works mostly but i cant figure out, why my events dont spawn.. <.<
    Events which has no setting of the appearance rate isn't generated.

    Please set on events note form follow tag.

    <MapRate: [Positive small number of less than 1.0]> or <RoomRate: [Positive small number of less than 1.0]>

    For example, <RoomRate:0.75>

    <RateMap: [Positive small number of less than 1.0]> or <RateRoom: [Positive small number of less than 1.0]>

    For example, <RateRoom:0.75>
  8. Does anyone have screenshots of this plugin working properly?
  9. This script will be awesome for any dungeon crawlers :)
  10. No NPC
  11. The script has a typo you need to use RateRoom not RoomRate to actually spawn events.
  12. iceViper said:
    The script has a typo you need to use RateRoom not RoomRate to actually spawn events.
     

    I'm sorry, I made a mistake.

    I will correct docs.
  13. This looks very interesting and I'm already thinking of making something like that bonus dungeon in Lufia.

    Anyway, in your script you have the languages mixed up for the help text - you have the english text marked as Japanese, which is not going to help anyone.
  14. Thanks for this Sanshiro, I love these kind of scripts (mostly because I'm useless at mapping :p )

    However, I've hit a problem and can't seem to get the script to work:

    Spoiler
    7BgojyM.png
    On the left is what I've put in the editor, but on the right is whats actually turning up on the map, which is weird :(

    Anyone have any idea whats happened? Dodgy .JS file maybe?
  15. That plugin is very interesting! I need that for endgame grinding dungeons.
  16. aesorian said:
    Thanks for this Sanshiro, I love these kind of scripts (mostly because I'm useless at mapping :p )

    However, I've hit a problem and can't seem to get the script to work:

    Spoiler
    Spoiler
    On the left is what I've put in the editor, but on the right is whats actually turning up on the map, which is weird :(

    Anyone have any idea whats happened? Dodgy .JS file maybe?
    I was able to fix this by deleting the map and making a new map.
  17. No need to say sorry. Thanks for your hard work and the demo.
  18. This plugin is amazing, I love it! Thank you so much! I can help any english users of the plugin if they still need help, I understand how to use it. I can also post a screenshot if anyone wants.
  19. @DreamX

    The more different kinds of screenshots, the better.

    Thanks!