So what I want to do is make an conditional branch that checks what the player current speed is. Is there an script command or plugin that I can use?
Is There A Script Command To Check The Player's Current Speed?
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I dont think so, but you know with which Speed the Player starts, so you can keep track of speed changes, just
use a Variable and change it everytime you change the speed, that helps you to always know which Speed. -
@Bex Yeah I would do that, but the problem is that I'm using @procraftynation 's weight plugin and that automatically lowers the movement speed when the player is encumbered which means that I have no control over it when it happens. I was hoping that there a script call that I was overlooking so I could then turn on switches and stuff.
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@Uzuki Heya!
I don't know if the plugins you're using alters something, but, as default, you can check the current movement speed of your player using this script call inside the conditional branch:
Code:$gamePlayer.moveSpeed() Ex. $gamePlayer.moveSpeed() > 4 $gamePlayer.moveSpeed() < 2 $gamePlayer.moveSpeed() >= 4 $gamePlayer.moveSpeed() <= 5 $gamePlayer.moveSpeed() === 2 -
@Gamefall Team Thank you! I must have been writing it wrong because it didn't do anything when I tried it earlier, but these actually worked. Thanks again for the help!