@mlogan - congrats on getting alot done yesterday. I got a fair amount done as well - like completely re-done the graphics, coded some more advanced AI enemies (I died so hard lol), settled on a new font and design for the Game Menu screens and a few more smaller things ^_^
I know how you feel having to remind yourself that the kids are more important. I have a little girl (shes 4) whom I only really see on weekends, which means every one of my weekends are accounted for (I dont mind that). Last weekend I simply got her to help me out and be a beta tester for my project (she had great fun shooting the aliens :p ) - The way I see it, if a 4yr old can play my game while it still has enough mechanics and features to please older players - like me, then it is doing ok ^_^
Anyway, the point of that was - you can have fun using RM with your kids :D My lil girl is always wanting to play "that map making game" :D
Also, dont worry about it. If you have any queries about them when you use them, feel free to PM me :)
IGMC: Daily goals/progress thread
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Ok, I hope to have a draft for the final boss music done today. Since the game is silly and the final boss is silly--I hope we like baroque.
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A little annoyed with my progress thus far, I've only been able to do about 6 days of work due to continuous disruptions during weekdays. Also, one if the elements of my game is awaiting usage permissions. I might have to improvise.
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That sucks man. I hope you re able to get the permission you need :)
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Hey all! Today's goal is to finish the massive stained glass windows I need for a mannor's ballroom.
So far, I've nearly finished ONE of the small ones :p It's fun, but MAN is it time consuming. -
Are you spriting that yourself? That sounds rather challenging :/
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After our Doc's Appointments, I'm gonna work for the day as much as I can, I suppose. I'll finish fleshing out the first floor then I'll work on the second floor... with events. :)
For those who don't know, the entire game takes place on ONE massive castle! I'm also going to work on a few chasers! Not to be cliche.. but... I love a good well-executed chaser... -
@Dekita, YEP. Though I'm cheating a bit. For the actual pictures in the stained glass, I'm shrinking down full sized pictures to fit in the area of the window. Then I zoom in real close and block out (with different colors) the basic shapes of the image. It's only vaguely recognizable as the same image, but it saves me a lot of time when it comes to getting the basic outline of the person in the frame.
I've actually finished one of the small windows I'm doing. I'm going to make 2-3 more small windows before tackling the massive 5x5 one o.o
Here's what my first looks like, if you're interested

@Iron Croc, oh man. I don't envy you setting the whole thing indoors. It's much more time consuming to map interiors, as you have to worry both about making sure the layout makes sense to live in, as well as varied and full enough to stay visually interesting x.x -
That looks pretty nice man. You will have to let us see what the large one looks like when your finished ^_^
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Alright, will do ^.^ Glad you think it looks good!
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yea man, that looks really nice. I expect the rest of the area to be just as good quality now :p
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Got my Battles sorted! Whooooot! (now i can only hope it will be enjoyable)
just polishing the stealth system, so it should be ready for testing on schedule. -
@ Paladin - Thanks dude, you actually gave me the idea of having a 'cloak' shield for my game - which makes you hidden until you attack. :D
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cool.
can't wait to see your game when it's finished. -
Haven't really been all that productive.. I have two finished maps (that I really needed) and the start of an important event. Those were done yesterday, though. Today I've been trying to figure out how to change the game over scene to work how I want but can't find any premade scripts that work for it and don't know how to script it myself... (I might mess around with some not so nice eventing and see if I can figure out something)
Still, I may just have to drop it for now and get back to work on the more needed events and mapping.
There's also supposed to be scattered storms tonight (... joy..) so I should probably get as much done as I can before those start. -
So far today have done exactly NOTHING outside take a four hour long nap after work. Things went badly for me last night right before bed, and I uh, reinjured myself pretty good 'round abouts my shoulder. SO, since work kind of kicked my arse today, I decided to have a bit of a lie-down. Didn't mean for it to be so long, but I'm well rested, and ready to take on the world!
Today is going to be more mapping! I'm also looking for a COMMERCIAL use jungle tileset that is either cheap or free to use, because unless I win, I'm a man of very, VERY little means.
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Unless my numbers come through tonight, in which case I'll have around $90 MILLION to do with what I want. And believe you me, I'd buy the -YOINKED!- out of some resources!
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And build a sweet off-greed GREEN house (not because I'm environmentally conscious (I believe in being a good steward), but because I'm tired of Duke Energy taking between a quarter and half of my cheque every month!) right on the banks of the Dan River. It'll be BLISS, y'all.
And once again, I'm rambling.
I'm out for now! Off to map! -
Didn't get much done today (other than updating my Plugins Framework script) due to a visit to the city that took up most of the day. But first class vietnamese food was worth it :D Tomorrow will be another mostly unproductive day due to birthday celebrations (I'd prefer not, but it makes the family happy), but I expect to get this lost time back on friday and over the weekend.
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ok. offical update before bed. Over the past two days I have;
Finished mapping interiors of terrorist milita base camp.
Did mah battles! complete with options to knock a guard unconscious or kill him when hes been stunned.
Did skills- damage and states etc.
Mapped a whole new section of jungle
Added Supercows awesome helicopter to the opening
set up the intro so you can choose your gender
developed an award system for the end of the game which will rank you either, Stealth Ninja, Ninja Bull, Bull in a China Shop, or Raging Bull depending on how many times you get caught, with additional achievements for other stuff. just gotta implment it now.
also considering just making the Jungle Rescue the indie game itself and leaving the rest until after the month isup... but we'll see how it goes. -
Just found out I *MAY* have Saturday off.
As in MAY.
If that's the case, I'll have Saturday the 13th through Monday the 23rd OFF from work, meaning I've got 7 whole days (three of those 10 days are going to be at the Beach-while I WILL have my computer, and I WILL probably be doing something with it, I doubt I'll do MUCH, as it's my anniversary. I plan to be uh... Not on the computer, WINK WINK NOD NOD NUDGE NUDGE IF YA KNOW WHAT I MEAN, EH? *EH?!*) to work on this.
Those 7 days should mean that I'll be in beta by my self-imposed deadline of the 22nd! -
That should definitely give you time for working on your entry :D
Good stuff man.
I'm trying to spend every waking minute on my project as well lol