IGMC: Daily goals/progress thread

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Started by mlogan 511 posts Page 12 of 26 View original ↗
  1. Killed off a whole puzzle area. Woot.
  2. I have so much to do yet, I don't know if I can finish...

    Now I understand why so many people are getting overwhelmed...  This is overwhelming. 

    It doesn't help that I'm the new kid n the block... literally. This will be my FIRST EVER GAME.  So that won't help judging any I'm sure... :(

     Yet part of me wants to keep going at full steam. If I don't make it, at least I 'won't make it' in a blaze of glory...
  3. Push through Iron Croc - you can do it! If nothing else it will feel great to complete something - a bragging right not many around here have. My first (only) completed project was thanks to a month-long competition. The game sucked - but I did it and that felt good.
  4. Yea man dont give up.  If need-be, cut some features, but dont drop the whole project :/

    For my progress...
    Here are some ships that have been added to the game...

    Spoiler
    shipsprev.png
  5. Love it, Dekita!

    No, I'm not going to give up.

    Can you believe it? I happened upon a tutorial on how to make child sprites (Although the method is rather brutal) using Mack sprites! now the princess is considerably taller, but still shorter than the others AND she's proportional!

    Also I'm more than halfway through with floor 2! WOW, talk about easy! The first floor is the hardest because a lot of setting up had to be done...

    Also, Thanks to GrandmaDeb's resources I've got a wagon-full of more sprites (All used with PROPER PERMISSIONS)
  6. These were my goals for today with my daily update:

    Crafting script: I got the critical error bug worked out, so now I just need to go back through and take care of a few other issues. - I think I have it worked out. I will need to add a few more recipes and ingredients, but everything seems to functioning properly at the moment. Yay!

    Music: I'm trying again to listen to Scythuz's music, but soundcloud is just not cooperating for me. I will have to figure this out. I do have some tracks picked though, so that's a good thing. Soundcloud is not working for me. I thought it was Scythuz's just being overloaded, but I tried listening to some other things and it just will not load for me. Boo. So I didn't make it far on this one today.

    Mapping: Keep working on (aim to finish) the new map. Will probably need to tweek some more graphics to do so. Got very little of this done today. A bit more of the new map worked out, but just wasn't feeling the mapping love today.

    So, what did I accomplish aside from these few bits? Well, I got on a roll really working out the story events and feel like I made it pretty far with that. I can open it up and go through more than half the storyline in a straight shot. I think maybe another 3 or 4 story related events and that par will be done.  I also picked the puzzle back up. It is almost completely finished.

    Overall, I feel like it was a pretty productive day.
  7. @ mlogan
    I just checked my soundcloud (listening to this one: https://soundcloud.com/charles-hillman/heavy-beat) and it was working fine for me. The problem must have been 1.) relatively confined, 2.) been on your end, or 3.) been fixed since you last checked. If it still isn't working for you you might want to check your comp. Could be you just need to clear your cache.
  8. Yeah, it's definitely something on my end. Just haven't bothered enough to figure it out yet. ;)
  9. @mlogan - Did you get the humble bundle? There are some cool tracks within the resources :)
  10. Yep, already using one of those as a main theme!
  11. As am I ^_^

    - Lets hope we havent both chosen the same track lol
  12. Goal, finish the Combat UI.  Got the basic hud setup

    Spoiler
    BqdmSy1CMAArH6N.png
  13. Didn't really do much, today (well, I did change around how some events worked and made a simple evented menu) I thought since I'm using maps that it'd be better to allow the player some control over at least a few of them (otherwise the gameplay would be extremely tedious) I've also debated on using a mouse script, but then it'd be a bit more like an adventure game setup (I may just do it, anyway; changing it to an adventure game wouldn't be that bad, and I've had tons of experience with those)
  14. Migraines took most of my day away yesterday, so today I aim to make up for that lost time. I want to finish up the random ingredients spawn and database, as well as finish up the first quest completely today, and maybe more if time permits.
  15. @Galenmerth - I hope you are feeling better. :(

    My goals for today:

    I have a (not-too-long) list of little things to tweak (mainly spelling errors and the like) so I'm going to work through that.

    My other main goal is to finish eventing the story pieces and have that done so that I can start focusing on some more of the details.
  16. mlogan said:
    @Galenmerth - I hope you are feeling better. :(
    That I am. Luckily my migraines seldom last more than a day at worst. Has something to do with my balance nerve crystals (sounds like I'm an android, but it's real) that get borked if there are big shifts in air pressure. Fun side effect: I can usually tell when rain is coming before it's coming—or when a storm is going to let up—with a few hour's certainty.

    I'd prefer that superpower without the cryptonite, but hey—I have superpowers!
  17. I only have one music piece left to complete now (that darn boss music). They're all important, but I finished two of the pieces that are really needed, because they really are a decent part of the comedy in this game, and that is the item shop keeper (no spoilers)! Now, back to my maps. Maps will definitely be done tonight, too. We're power-eventing this weekend so that the last week can be focused on touching up any art, music, balancing, bug issues we encounter.
  18. Alright, time to get crackin'.  I intend to finish every last map by the end of today. That's right! Every last map! I'll work on events another day...
  19. Unfortunately I have a job interview very early tomorrow, so I gotta go to bed a little early tonight. Its like 21:30 here and I still have to eat and such :/

    I will be happy with any progress I make tonight ^_^

    Edit:

    Never got anything done last night, went to bed early...

    Today however...

    It is currently 1 in the afternoon and already today, I have done my shopping, got a new job and updated my thread with some new screenshots.

    So far, gamemaking wise - I have made a new level, fixed up some little things - small placement issue with menus etc.. I have also properly fixed the gun sprites onto the ships.

    My plan for today is to properly place each gun type onto each ship - so it looks right. Then I will do some tech related things - weapon upgrades and the like :)
  20. Let the events (heh) begin!