@Paladin-Cleric of Awesome The Haunting of Hill House is an awesome show, hope you enjoyed watching it!
@watermark Love the title Work In Progress
:p I enjoyed reading your devlog. It's fun to see the day to day improvements. POP Horror is such a nice style, can't wait to see what
@Miss Nile does with it.
@animesock52 The maps look nice!
Today was a national holiday, so I had three goals to meet today:
- Add Reward/Demerit system
- Shop upgrades
- Add in animations/SEs for the dolls, crystal ball, book and gifts.
I started with the last goal, since I'd partly done that yesterday and I didn't immediately feel like eventing. But wow I forgot how tiring it can be looking for resources. It took me a while to find something that would fit the dolls (and not make them scary) and the crystal ball. Fixed up the animation of the book and tried two styles for the crystal ball. Not yet decided which of the two to pick.
On to the next goal, since I'm making a time management game without time, I needed something to make it "game-y", so I opted for a life (demerit) system. I also still needed to add an actual reward (and end) to the level, so I did that today. I was afraid it would take a while, but I got it done pretty fast.
:)
And the last goal for today was to add shop upgrades. There's three things you can upgrade/buy: flowers (gives an extra heart), new carpet (makes customers walk faster) and new seating (gives bigger tips).
Here's two screenshots, showing the map before and after upgrades:
Didn't really do anything extra, besides changing some of the system SEs and making some small adjustments to the other maps.
I'll be away for the weekend, no idea if there's any internet, so I don't think I'll be posting any updates. I'm planning on working on the plot and characters, as well as the level design while I'm away. Everyone good luck, you're all doing great
:D