how to make something move towards you?

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Started by Seraserene 5 posts View original ↗
  1. Hi, does anyone know how to make an event move towards the player? i feel like this is obvious but i'm not sure
  2. On the event page, you know where it says "Autonomous Movement"? Change the type to "Approach" and set the speed and frequency to change how quickly it approaches. Speed is how quickly a step is executed, frequency is how often they are taken.

    "Autonomous Movement" only works while the event is on screen though, unless you use a script I found out about just yesterday that is(I needed it to choreograph a fountain display in my game). With the script however, you can make the event move however you set it up even while it is off-screen.

    You can find it here: http://forums.rpgmakerweb.com/index.php?/topic/19178-the-characters-dont-move-offscreen/?p=183974

    Liak posted it, but he said he didn't make it himself. I have no idea where he got it though.
  3. If you are wanting to make it look like it is coming closer to the player you are probably going to need special graphics that grow larger so that it appears to be moving toward the player.
  4. I don't think he's asking for anything that complicated. He just wants an event to move towards the player.


    If you want it to ALWAYS move towards the player (like an enemy that's always chasing you), use Autonomous Movement and set to Approach.


    If you only want it to start moving at a certain time, use a Set Move Route command, select the enemy, and choose Move Toward Player. You can turn on Repeat so it keeps moving towards the player while you're still on the same map. If you want it to stop moving towards the player, just do another Set Move Route but don't select any movement command (it just has the effect of cancelling the repeating move route).
  5. Oh goodness, don't know why I was interpreting what he wanted that way. That makes much more sense.