Mage or archer will be interesting to try.
Holders Animated Battlers(MZ-MV-XP-VXAce)
● ARCHIVED · READ-ONLY
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Sweet! You weren't kidding when you said you were working on a similar sprite as the one i was trying to get to work haha, can't wait to see Meliadul complete! =)
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Update :D
The main post has fully animated thumbnails now, and two new actor battlers. These are based off the RMWeb resource staff release character (Permission was given), he didn't have a name so welcome Vannes:


Check the main post for the full sheet.
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He looks great, but I can't help but notice his head is smaller when compared to Adela. Still, awesome stuff.
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Cheers, in regards to the head I think that may be because of the hair. I have a standard head style so I'd put that to Adela's hair being really bushy.
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Awesome stuff as usual! Just tried it in game and looks great, nice job Holder! =) Maybe we'll see the Meliadul , Dalmas or Hulen next? XD
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Cheers Netsu, I always dread my first play test as I always find that I've got to go back and alter somethings :lol:
Okay I'm posting this at a couple of forums and also in my blog.
Two things I need help with.
1. The 'cover kitty' on the ace cover art doesn't have a weapon displayed and I can't figure out what weapon to give her. I was thinking a dagger but I'm not sure - Any advice? Weapon pictures help.
2.Meliadul - I have the standard DollMage colours and a hair alteration (The red head version), but I'm looking for a different costume colour. I know a lot of variations were created for DollMages battlers but I can't locate any for this one. Help locating one? -
Oh cool there's more! Nice work Holder.
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I say go with a bo staff instead of daggers, to echo Katt from Breath of Fire 2.

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Nice idea and it's made things easier as one of my personal characters had a set up like this, cheers Thalzon.
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Holy crap! Dalmas and Meliadul look awesome!
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Hello Holder. Asimole's sheet link is broken :<
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Cheers and thanks for that, I've just fixed that. Actually I need to update all the links because they still have shadows on some of them :(
Nelneo, Meliadul has actually been tweaked quite a bit since that shot there. He's been a nightmare to sprite so far because I'm still trying to reflect the original one by Dollmage as much as possible. -
I see. Well, knowing your caliber, I'm sure it'll look awesome. :)
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You have some beautiful work here. I won't be using any of them, but I have learned that.. Well, if I wanted to get custom sprites made/commissioned, i'd be paying out the behind for all those different stances... Damn. And I thought 16 was a lot >.>
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Thank you Shablo. Obvious question I have is, there any reason why you wouldn't consider using them?
I don't do commissions, actually I may need that in my original post because I tend to get asked this a lot. I have at the moment quite a back catalogue of requests waiting to be completed so until those are done I'm not taking on any more, but that's usually how I do custom content.
They do take a tremendous amount of time to do, but if you not wanting to use them is just because you'd like a custom character made then I'd announce it at either my blog or twitter when I'm ready to stock up on more requests. (Yeah I'm terrible at costume design :lol:) -
Really dig the Boss sprite. Good stuff.
Truth.They do take a tremendous amount of time to do -
Well, these are so high quality, right? There's a good chance that means it's a prime snipe target of the community. I'm trying to include as much variance into my game as possible, and although I cannot pay for everything to be custom, i'd like to make as much as I can. Therefore i've hired an artist to create concepts/finished designs, facesets, and a spriter to create sprites of those concepts. However in order to use your creations, they'd look completely different from my own creations. And if I wanted to try my hand at this... Well, I think i'm looking at like 40-60$ per sheet. And I just can't afford that, let alone all the battlers that would need to be created.Thank you Shablo. Obvious question I have is, there any reason why you wouldn't consider using them?
I don't do commissions, actually I may need that in my original post because I tend to get asked this a lot. I have at the moment quite a back catalogue of requests waiting to be completed so until those are done I'm not taking on any more, but that's usually how I do custom content.
They do take a tremendous amount of time to do, but if you not wanting to use them is just because you'd like a custom character made then I'd announce it at either my blog or twitter when I'm ready to stock up on more requests. (Yeah I'm terrible at costume design :lol:)
And in terms of requests, that's very generous of you, but to make it a seamless experience you'd need every character to be animated, right? That's a lot of damn work and I wouldn't expect anyone to do as such.
So hopefully that answers your "Why not?" question. It has nothing to do with them, just my personal goals for my project. Do what I can to make it slightly different. -
I think there is a misterstanding :p
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Answerthere any reason why you wouldn't consider using them?
So if I understand well, Shablo need sprite for a behind view battle system but your battlers, holder are for SBS.i'd be paying out the behind for all those different stances... -
Haha. I see what you did there.I think there is a misterstanding :p
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Answer
So if I understand well, Shablo need sprite for a behind view battle system but your battlers, holder are for SBS.
