Fully updated the main post with thumbnails linking to all the full sized sheets.
I'm currently hunting down any scripts or plug-ins that let you use these battlers in ANY engine. If anyone finds any please post here and I'll update my wordpress and topics.
New Frogs released! Not only designed as enemies but also now you can turn your heroes into frogs like in Final Fantasy 7. 1G could be used as a rare golden frog for a quest, purple poison, red as a fire frog. Whatever and however you like.
Enjoy.
Finally got round to finishing these off. I will in the future create some more edited versions including Ice and Poison versions but for now I’ve selected what colours really help to bring out the variation of this creature.
B Demonic
C Snow
D Desert
E Toxic
F Poison
G Rare Gold
I had planned on trying to finish the base for the squire but got a bit distracted. But for the last part of the night I am going to be trying to sketch some more poses.
I don't think I've ever heard of a script-flip, what is it?
well, you know how a lot of games have you playing as this Brave Monster Hunter and going out and slaying a bunch of giant monsters? basically, a script flip would be if you take that very concept, but make the monster the protagonist. I've always kind of wanted to see something like that in Media.
Basically, it's taking well-known cliches, but reversing the roles.
well, you know how a lot of games have you playing as this Brave Monster Hunter and going out and slaying a bunch of giant monsters? basically, a script flip would be if you take that very concept, but make the monster the protagonist. I've always kind of wanted to see something like that in Media.
Basically, it's taking well-known cliches, but reversing the roles.
Ah right, get cha. One of the things I wanted to achieve was giving the end user the option to do that kid of thing. With having actors and enemies use the same style and graphics they'd be nothing stopping people using my Fairy as a hero, or facing an enemy before they join the party.
Also reason why I made the frog battler comes from Final Fantasy 7 where there's a status effect that turns the actor into a frog if they're attacked by one.
Ah right, get cha. One of the things I wanted to achieve was giving the end user the option to do that kid of thing. With having actors and enemies use the same style and graphics they'd be nothing stopping people using my Fairy as a hero, or facing an enemy before they join the party.
Also reason why I made the frog battler comes from Final Fantasy 7 where there's a status effect that turns the actor into a frog if they're attacked by one.
yeah, I know, by enemies called "Touch Me"s.
My Persona is also kind of a script flip. he's a 10 ft long giant rat, a typical enemy in RPGs. his arch nemesis is 3 feet tall, but quick and capable of using swords and knives, where is Benny is scrawny, cannot use weapons and is basically a giant moving Target. I'd say more, but I'm getting off topic.
Me too. Back when I was on VX Ace before my computer blew up, I was always watching your vids, and looking to the next piece of content you put out. Glad to see you're still around.