Help Yanfly Quest Journal + Map Quest Window vs Mog Chrono Battle Engine

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Started by Asher Levin 7 posts View original ↗
  1. Hi all,
    I am using the above plugins.

    All works perfectly, however on some maps I have serious lag. Once I turn off the Yanfly quest journal and map quest window, everything is fine.

    Please note, it is only certain maps where there is so much lag that it is unusable - no other plugins could be causing this.

    Any ideas?

    EDIT:
    It is the Yanfly Map Quest Window!! I turned it off, but kept the Quest Journal on, and all is well.

    Does anyone have any ideas please?

    Thanks,
  2. I have the exact same problem, as soon as I turn on the map quest window, it lag so much I struggle to move and sometimes cant even open the menu. Wish I find the reason as I really want to use this plugin.

    I've just started working on my project again after a very long time. Started my project in 2015 and just converted the project to version 1.5.1.
    Still have a couple of errors to get sorted as most of the plugin I've used then have updated version. Some like MapZoom, TerraxLighting and Skill YEP_LearningSystem all give errors in the little console window that pops up. Also some deprecation warnings, not sure if this errors are related to the slow down / lag when using this plugin.

    Did anyone manage to duplicated this or find a solution?

    Many thanks!
  3. I had the same Problem and solved it like this:

    *Automatic Updates*
    Quest Add true
    Quest Complete true
    Quest Failed false
    Change Objectives true
    Event Update false

    I found that on an empty map "Event Update - true" works fine but with alot of parallel Events (like NPC's running arround)
    it actually starts to lag heavily. U may want to update the window manually via Plugin Command "RefreshActiveQuestWindow"
    to get a proper update made by events if u need to.

    Hope this helps!
  4. Spoiler
    ShiekCX said:
    I had the same Problem and solved it like this:

    *Automatic Updates*
    Quest Add true
    Quest Complete true
    Quest Failed false
    Change Objectives true
    Event Update false

    I found that on an empty map "Event Update - true" works fine but with alot of parallel Events (like NPC's running arround)
    it actually starts to lag heavily. U may want to update the window manually via Plugin Command "RefreshActiveQuestWindow"
    to get a proper update made by events if u need to.

    Hope this helps!
    Thanks, I was having the same problem with TerraxLighting and YEP_X_MapQuestWindow and was able to solve it using your solution.
    It is here.
  5. ShiekCX said:
    I had the same Problem and solved it like this:

    *Automatic Updates*
    Quest Add true
    Quest Complete true
    Quest Failed false
    Change Objectives true
    Event Update false

    I found that on an empty map "Event Update - true" works fine but with alot of parallel Events (like NPC's running arround)
    it actually starts to lag heavily. U may want to update the window manually via Plugin Command "RefreshActiveQuestWindow"
    to get a proper update made by events if u need to.

    Hope this helps!

    Sorry, but I didn't understand how you solved having the Lag problem too.

    How should it be solved? Where should I put your suggestions?
  6. Sorry, I don't want to solve it, it's always slow!