Games you hate, yet everyone else cherishes.

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Started by aironneil 696 posts Page 8 of 35 View original ↗
  1. I wanted to like Radiant Historia, but personally I found the story to be good but the battle system was just incredibly tedious and every battle way too easy.
  2. I liked the battle system and the general plot, but I was also disappointed by the "only two timelines" thing. :/
  3. Galenmereth said:
    I wanted to like Radiant Historia, but personally I found the story to be good but the battle system was just incredibly tedious and every battle way too easy.
    Pretty much. I really really wanted to like it, but it just seemed like a game that had a lot of good ideas done badly.
  4. Aaaah, "from my genre", yeah there are some I dislike. Most of them are "new" games.

    First the one that I haven't played. Final Fantasy X-2, like Omnimental said. I don't know, not even played FFX, but when it came out, they transformed Yuna into a sexy pistol woman. And put along her side two other sexy women. First thing I thought, Charlie's Angels. I haven't heard good stuff about the game, and it's not a sequel that I care much of.

    Spoiler
    it's like "oww Yuna lost Tidus, we gonna make a full game that's about her searching for him" or something like that? I don't even like Tidus! -because I know some stuff of him, I was a backseat gamer for someone playing it-.
    I don't like when a story does something like killing a character, or making the protagonist end with a sour ending. And then, POOF, nothing happened, everyone is happy.

    THIS IS MY STORY.
    Number 2 for our contemporary games. Star Ocean: The Last Hope. I did played it for like 1-2 hours. But all I saw was the girl's booty. Anything else was boring. Walking from here to there fighting against enemies. The battle system was fine, I guess. I think this is one of those games where I have issues with too much cinematics.

    Number 3. Infinite Undiscovery. I played it until I got to the first real boss, then got bored or just didn't cared to continue playing. The story is a cheesy "boy meets girl" paladin-protects-woman version (standard shonen). The main is a one-directional boy which I just wanted to die (if only I could change my main). It's a pretty basic action RPG.

    And the dialogue is CHEEEEEEEEEEEEESYYY (it's more cheesy than eating nachos).

    I'll try to remember something from my "golden era" (a.k.a. SNES), I'm sure that from the 200 SNES RPGs has to be something I didn't really like,

    Orochii Zouveleki
  5. Sorry, quote function is broke for me and commenting is still somewhat difficult.  I refuse to change my browser just to get it to work like others have.  So, I have no quote to go with the comments directed at me that I'm responding to.

    I already mentioned that no, I didn't play it.  I mentioned that I had thought about purchasing the game and went to do some research on it.  So, I read the reviews, watched the trailers, looked at artwork, watched a few videos of it.  What I saw, didn't really impress me.  What I read, saw, experienced kept reminding me of Chrono Trigger.  Maybe that's not how it is.  If it's not, then it's really not marketed or built that well, because that's kind of what it felt like to me (who was doing research into whether or not to buy such a popular game).

    Also, I never once said that "Time Travel = Chrono Trigger clone!"  If anything, I've already debunked that.  If we want, we can go into the Star Ocean games for comparison (starting with the original, in which time travel is a major plot point and the whole game revolves around it).  It doesn't feel, look, or act like a clone of Chrono Trigger at all.  I'm sorry if you guys don't think it is one and think I'm being stupid for thinking it is.  That would be the fault of those who do the marketing and those who created it.

    I'd also like to point out that combat seems no more complex in the game than "push all enemies into a single square so you can hit them all at once".  That seems pretty watered down to me.  Can the enemies do the same to you?  I've never seen it happen, so I kind of doubt it, but maybe they can.  If you have your own 3x3 grid to move around on during a turn to avoid damage or to do more damage that might bring more depth...  But, it kind of looks like the only grid that exists is on the enemy side.
  6. Tai_MT said:
    Sorry, quote function is broke for me and commenting is still somewhat difficult.  I refuse to change my browser just to get it to work like others have.  So, I have no quote to go with the comments directed at me that I'm responding to.
    lol :)

    I resisted it as well.  But my inability to use tags to help people by linking scripts was what eventually drove me to give in.  The lack of quotations I could have lived with.  I admire your fortitude though ^^
  7. What browser are you using, Tai_MT? Have you checked if JavaScript is enabled for this site in it?
  8. I'm using Internet Explorer.  JavaScript should be enabled in it as I've been able to use every other website just fine.  It's just this one that's screwy.  I have no idea how to even enable/disable JavaScript if I can.

    Honestly, I've stuck with it without getting a new browser for one reason only:

    It shouldn't be my responsibility as the user to figure out how to make something work right.  It should be the responsibility of those with the product to figure out how to make it work right.  I'm stubborn that way.
  9. You could try this and see if it helps: http://support.microsoft.com/gp/howtoscript

    Maybe some settings have been changed accidentally or something.

    I'm with you when it comes to responsibility and products, but the sad truth about the internet is that there are almost no agreed upon standards between browsers. Sure, there's the W3C specs, but they're so vague and so unreliably slow to update them that browser vendors have to outrun them to "make work" and go forward. I'm a web developer myself, and a version update in a browser can completely fubar something that used to work 100% of the time for everyone. The problem is that there's such a huge disparity in browser version installation base; people use all kinds of browsers and all kinds of versions of those browsers. It can take a lot of effort to find the problem. You might've already done it, but I'd send a mail to this forum's support with your IE version number and explanation of when it stopped working; that'll help them out in searching for the proverbial needle in the haystack :)
  10. Yeah... it's enabled according to that link you sent me.  Still not working.  No clue why.  I just tried to quote you in here to make sure.  It's just broken and I can't be bothered to get an internet browser where it works for a single website, ha ha.  If it was a vast majority of my websites broken, I'd consider using something else...  But as it stands now...  It's just one, so I'm just going to wait until someone fixes it.
  11. Tai_MT said:
      But as it stands now...  It's just one, so I'm just going to wait until someone fixes it.
    This was the only web site that was giving me problems with internet explorer also.
  12. Darkanine said:
    Can someone PLEASE explain the appeal of Etrian odyssey games? I just don't get it,its boring,ugly and horribly slow.The map system didn't add anything,just slowed a painfully generic dungeon crawler down even more.
    I was so happy when I discovered the Etrian Odyssey seriers on the Nintendo DS. I like my RPG's simple and boring, and that's what the Etrian Odyssey games are. I liked mapping out the dungeon too. They can be pretty slow and fighting the same enemies all the time can get a bit repetative. I think these games are for people who like boring, straight-forward level-grinding RPG's.

    I love the classic Dragon Warrior for the NES and Final Fantasy games for the NES and SNES. I think that's what the Etrian Odyssey games were shoot for: old-school/basic RPG's. Although, Etrian Obyssey took it even farther in the "basic" and "simple" categories.

    I can see why people hate the Etrian Odyssey series, though.
  13. Zelda, it's not my thing...
  14. Oh yeah, Zelda and Mario. Just not a fan. I was never any good at either of them. 

    I also hate Sonic, except for Sonic Chronicles: The Dark Brotherhood. That was fun.
  15. Samsonite said:
    I was so happy when I discovered the Etrian Odyssey seriers on the Nintendo DS. I like my RPG's simple and boring, and that's what the Etrian Odyssey games are. I liked mapping out the dungeon too. They can be pretty slow and fighting the same enemies all the time can get a bit repetative. I think these games are for people who like boring, straight-forward level-grinding RPG's.

    I love the classic Dragon Warrior for the NES and Final Fantasy games for the NES and SNES. I think that's what the Etrian Odyssey games were shoot for: old-school/basic RPG's. Although, Etrian Obyssey took it even farther in the "basic" and "simple" categories.

    I can see why people hate the Etrian Odyssey series, though.
    Agreed with this statement, I was feeling that most non-indie RPGs had to have something fancy with there battle systems or else the world will end or something. Besides a few optional minor stuff, Etrian odyssey is pretty basic. Etrian odyssey is slow, and I understand the dislikes behind it, but I kinda enjoyed the slow-paced mapping and repetitive battle system... call me weird.
  16. Etrian's Odyssey is a product of the Japanese obsession with the Wizardry games.

    I hated the weird nonstandard classes though. Like I get trying to be a bit different on your classes but I'm sitting down with a game that feels like an old school wizardry game, I want to play classes I can identify what they do by name.
  17. Touchfuzzy said:
    Etrian's Odyssey is a product of the Japanese obsession with the Wizardry games.

    I hated the weird nonstandard classes though. Like I get trying to be a bit different on your classes but I'm sitting down with a game that feels like an old school wizardry game, I want to play classes I can identify what they do by name.
    That's why I prefer Dark Spire; same concept (and dev team, I think), but the old and well known classes (Warrior, Thief, etc), and different races to choose from. You can also make completely custom characters. It's also even more brutally difficult, and features an "old school" visual option. The world and story is also much darker.
  18. I like the Etrian Odysse series, although I have only 1 and 3.

    They are simple and don't require me to think to solve them - thereby ideal for times when I want to spent time without much thinking.

    At the same time their options about discovery instead of railroading players are also nice, but they're a bit too far into grinding to be a preferred game when I'm recovered enough to think about gaming...
  19. Rayhaku808 said:
    CoD

    Battlefield

    Streetfighter

    Civilization

    Halo

    Mario games (except Super Mario RPG)

    Mass Effect

    MOBA's - HoN, LoL, DoTA

    The Sims

    Madden, NBA
    You've made an enemy.

    (Pre-Freakout disclaimer:  I'm not being serious.  Probably.)