Hello everyone,
I decided to learn rpg maker a few weeks ago after seeing a youtube video. I know nothing about programing and design, but I feel I can manage to do something decent with this engine.
I followed rmz built-in tutorial and some video lessons on basic techniques and I decided to have a go for parallax mapping. I start to understand how photoshop works, but there's always something that disturbs my eyes and leave me unsatisfied.
I've been working on a house for a few days now, it's my first project and no matter what I change i'm not happy with it.
Maybe an outside eye could lead me in the right direction?
View attachment 192104
I decided to learn rpg maker a few weeks ago after seeing a youtube video. I know nothing about programing and design, but I feel I can manage to do something decent with this engine.
I followed rmz built-in tutorial and some video lessons on basic techniques and I decided to have a go for parallax mapping. I start to understand how photoshop works, but there's always something that disturbs my eyes and leave me unsatisfied.
I've been working on a house for a few days now, it's my first project and no matter what I change i'm not happy with it.
Maybe an outside eye could lead me in the right direction?
View attachment 192104
A few suggestions though:
-the shadow under the roof on the bottom right of the house is too big, looks like the roof probably only sticks out a few pixels from the edge of the house so the shadow shouldn’t be that big
-the part of the roof in the top right where the horizontal and vertical sections meet doesn’t match up in terms of height. The /\ shape of the vertical section should be taller so that it reaches to the top of the horizontal roof. Hope that makes sense - can provide an illustration if not
-the grass texture doesn’t match the house in terms of colour saturation. Should be darker / less saturated. Also make sure you add shadows on the grass around the house as the building would naturally block light
-if you’re not planning to already, add some variation to the grass, eg a path, different grass colours, plants, trees