Game & Map Screenshots 11

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Started by Celianna 2067 posts Page 59 of 104 View original ↗
  1. A dorm I did for two of my main characters. I did it from scratch and would love some opinions and/or things I could add.

    JuRElVb.png
  2. @Lihinel, that looks pretty hot! I'm soo entirely into the fade-to-black woods! Not entirely sure of the washed-out colour scheme, but I'm guessing I might grow to like it, too...

    @XyphienLLC, love, that map looks so much like it's meant for a videogame it makes me grin. :biggrin: Yo pond looks a bit artificial, is that intentional? Seems nice to me otherwise, I'd love to potter around looking for critters! Dat Foxii looks a bit weird though, I like the snoring effect, but the way its belly goes makes it look like putty or a creepy balloon... Mebbe if the swelling phase was a bit less exaggerated, would it look more natural?

    @gRaViJa, OH WOW HONEY! That looks super... I'm all for that sweet candlelight! Just one thing - being able to walk over candles looks a bit funky. I know that realistically it's no biggie, stepping over a row of small candles is easy... but in the game environment, it just looks out of place. Mebbe fix it so you can't step over 'em? (Also, stepping over holy votive candles IIIIIS PROFANE! :biggrin: )
  3. @gRaViJa Looks really crazy good! I love the candles littered around. Gives the place a special vibe.

    @masterlobo your maps and scenes look so lively! I'm usually not a fan of the leaf effect, but it definitely works here!

    @ValentinaSama67 It looks really good. Very tidy. If I made that map, I'd probably scatter random junk everywhere and break the symmetry a bit like the other table could be tilted a bit differently. But I'm not sure if that would be improvement necessarily. Sometimes simpler is better and your map tells a story that these people are relatively tidy at least? : P


    Oh yeah and I made a little trailer too for my upcoming survival horror-jRPG hybrid. Would love to hear feedback.
  4. @alice_gristle Thanks! I agree on walking over the candles, I blocked it first but then it became really hard to navigate. had to choose between playability and realism there and i chose playability :)

    @orange~ Also thanks :) I wanted to clearly show it's a place of worship and mystery but I didn't want another classical church lay-out, after playing Dark Souls III I came up with the stairs and candles idea.

    @ValentinaSama67 I love the style, the lighting gives the impression it's during dusk? Ideas to add: tv and game console, guitar + is the middle a table or a desk? It's pretty big for a dorm, maybe.
  5. I finally have a much needed map view script! This was made at my request by Xane for VX Ace. It's really amazing because it allows the player to look around the map while showing weather, event movement, screen effects, and more! Plus, you don't have to deal with annoying map images! Xane's Map Navigation script

    I made these custom arrows.

    Nav Arrows.png
  6. @Ninjakillzu I love the mood in your screen, also very cool lighting.
  7. shipscreen.jpg

    Tileset took me a while. But wee! Steamship.
  8. These are some screenshots from my upcomming project
    Project Haven 21_12_2020 10_09_32 am.png
    This is... just a map for now until I flesh out the areas and start working on the story in full.

    Project Haven 18_12_2020 9_19_55 pm.png
    Crafting mini-game. Video is on my twitter account.

    Project Haven 06_12_2020 6_48_28 pm.png
    This is the mission screen. The story in my game progresses in a style similar to the rune factory games with some twists and modifications.

    Project Haven 27_11_2020 8_00_51 am.png
    The battle results screen. I'll be editing this a tad when I start the interface and graphical uplifting phase of my project.


    And that's it.
  9. Winter time means showcasing winter maps :D

    [embedded media]
  10. Hey all I'm Takashi and today I have been doing some work on two maps for my upcoming game: The Legend of Kira



    ・‥…━━━━━━━☆━━━━━━━…‥・



    Here is map #1:
    Untitled.png

    The inspiration for map #1 came from my love for quiet places where I can just sit and listen to the sounds of nature. This map houses two residences, a Blacksmith named Tim and his wife Natily.



    ・‥…━━━━━━━☆☆━━━━━━━…‥・

    Here is map #2:
    Untitled2.png
    This map is just a simple yet beautiful forest map that connects the starting village to my games capital city. This capital city will act as a sort of hub for all the player's activities in the game ranging from the player's own house to a marketplace.



    ・‥…━━━━━━━☆☆☆━━━━━━━…‥・



    This game is set to be ready to come out in mid to late 2021. I hope some of you would like to play my game when it is released.



    Please comment below if you have any ideas for these two maps or if you have any ideas for the game.



    Thanks for reading, and have a great rest of your day. :D

    読んでくれてありがとう
  11. masterlobo said:
    Winter time means showcasing winter maps :D


    How do you make gifs of your game?
  12. @aidan012 I've merged your post with our Game Map & Screenshots thread.
  13. @aidan012 I think the maps look pretty nice, but IMO the trees look too evenly-spaced right now. I would suggest bunching a few of them together (so that, for example, the top part of one tree overlaps with the bottom-right of another tree) and making the spacing a bit more random-looking. Also, the middle part of the tent in the first map is missing the shadow. Hope this helps!
  14. SeaPhoenix said:
    @aidan012 I think the maps look pretty nice, but IMO the trees look too evenly-spaced right now. I would suggest bunching a few of them together (so that, for example, the top part of one tree overlaps with the bottom-right of another tree) and making the spacing a bit more random-looking. Also, the middle part of the tent in the first map is missing the shadow. Hope this helps!
    Yeah it does, thanks for the feedback :D
  15. city.jpg

    City map, as seen in my game's introduction.
  16. Here's the new world map for Battle Castle, I just finished it today. I may add some more stuff later but it's pretty much done as a concept.

  17. Which laser sight looks better? I feel like the left is a bit too subtle, while the right feels like a straight red line than a laser. XD

    dsas.jpg

    Should the laser be behind the muzzle flash or in front?

    @cthulhusquid What's the point of the giant blank space area at the bottom right? Gonna add more stuff later?
  18. @Mr. Detective
    Possibly? There's a lot of new stuff that's going to be added to the story, so I can expand the desert stuff if need be.
  19. guate room.png

    My first map done completely with parallax mapping. Im proud by that fact, but still... I feel like I could have done all of this in the normal way lol. Also, that green matress is really nice, but I wanted to recolor it to blue. Oh well.