Game & Map Screenshots 10

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Started by Celianna 1970 posts Page 80 of 99 View original ↗
  1. Does anyone know why this NPC keeps moving even when I am talking to her? Never had issue like this in Ace.
    Some weird bugs MV has. o_O

    Spoiler
    Dh0CPXA.png
  2. I'm just about to translate an older game of mine that I still like very much. The work is progressing well and I hope you will like it. I'll probably be looking for proofreaders in the near future. I will keep you up to date.

    Spoiler
    1.png
    2.png
    3.png

    Greetings,
    Tw0Face
  3. Fireworker said:
    Thanks! Really appreciate it! You can even walk in it (you do take damage however).
    now that is real challenge, put some rare legendary stuff there in the middle of the lava so players going to have a hard time obtaining it haha, nice one! i like it, keep the good work

    Mr. Detective said:
    Does anyone know why this NPC keeps moving even when I am talking to her? Never had issue like this in Ace.
    Some weird bugs MV has. o_O

    Spoiler
    Dh0CPXA.png
    wow, this is something new to me, i don't got any issue with my NPC, they stop and facing me when im talking to them, and back to their normal movement when the chats ended

    i l
    Tw0Face said:
    I'm just about to translate an older game of mine that I still like very much. The work is progressing well and I hope you will like it. I'll probably be looking for proofreaders in the near future. I will keep you up to date.

    Spoiler
    1.png
    2.png
    3.png

    Greetings,
    Tw0Face
    i like the detail of your terrain, thats amazing, tho im confused what are those sand pits? are they some kind of, meteor crater? sorry for my fail-to-understand :D
  4. @ Lucius Felix:
    Lucius Felix said:
    i like the detail of your terrain, thats amazing, tho im confused what are those sand pits? are they some kind of, meteor crater? sorry for my fail-to-understand :D

    Thank you. These are actually empty lots (hopefully, that's the right word for it) where you can create several buildings. It's a strategy game with economic and war elements.

    Greetings,
    Tw0Face
  5. @Tw0Face lots is a perfectly fine way to describe it :)
    As for your screenshots and their translation they are fine, however the first one is a bit grammatically awkward... not wrong but awkward.
  6. @Mr. Detective If you're having issues with an event, please make a thread in MV Support.

    @Lucius Felix , please avoid double posting, as it is against the forum rules. You can use the "Edit" function on your posts to add additional information you've forgotten or respond to multiple people. You can review our forum rules here. Thank you.


    I've merged your posts, but if you want to quote multiple people please use the '+ Quote' option, or just '@' them.
  7. Finnuval said:
    @Tw0Face lots is a perfectly fine way to describe it :)
    As for your screenshots and their translation they are fine, however the first one is a bit grammatically awkward... not wrong but awkward.

    Thanks. As for the first screenshot, feel free to tell me how you would write it a better way.

    Greetings,
    Tw0Face
  8. @Tw0Face your original text is in German right? If so could you write that so I know what it is exactly you are trying to say :)
  9. Finnuval said:
    @Tw0Face your original text is in German right? If so could you write that so I know what it is exactly you are trying to say :)

    I've sent you a pm. :)
  10. @Tw0Face and i have replied :)
  11. hiddenone said:
    @Mr. Detective If you're having issues with an event, please make a thread in MV Support.

    [dpost]@Lucius Felix [/dpost]
    I've merged your posts, but if you want to quote multiple people please use the '+ Quote' option, or just '@' them.

    Copy that, thank you for the warning,
  12. Currently working on a dungeon. Got challenging when Chrono ABS isn't compatible with CityShrimp's Fog of War.

    1LbrAcD.gif

    The time of fixing it is totally worth it. :)
  13. New title screen for my game, by @RyanKamos :

    orangeHeader.png
  14. Project my son and I are working on and after alot of prelim work we're finally getting around to mapping. Picked up the fsm tiles as I absolutely love the way they look and the fit is perfect. New to mapping in general, so we scrapped a TON of maps before this one. Wanted to get some feedback/tips to improve on. Meant to be a pretty decent sized town/city, quite a few npcs, player will spend a good amount of time here main/side questing.

    starter town
    fBD2ivT.png
  15. I can't make beaches or cliffs. I've looked everywhere on the internet for an example of a beach made in rpgmaker but I can't find anything. :/

    Does anyone know of what I could do to make this look better or where I could find any tutorials on making beaches?

    Spoiler
    beach.PNG

  16. More from Herba and the Song of Spring. The mountain area and collecting ingredients. Showing off the randomised collecting.
  17. Some screen from my village map

    1sOtMS.jpg
    onej47.jpg
    C4BFjL.jpg
    zoOnkF.jpg
    cvQzXk.jpg
    oGt3zQ.jpg
    mc4ey9.jpg
    bkvQNU.png
  18. karraymalek said:
    Some screen from my village map
    That... Is so pretty.
    And the atmosphere in the video is great. With all the bird sound. Really feels like a summer evening.

    I think the only thing I dislike is the big tree in the top and bottom pictures. It doesn't really match the other trees, with that dark outline it has, and the super dark shadow. It looks kind of cartoony, in comparison.
  19. @Fireworker I really love your games style!
  20. pickledylans said:
    @Fireworker I really love your games style!

    Hey, glad you like it! We've got a lot more in our project thread if you're interested. We're making good progress!