
This is a map I'm currently bogged down doing. The castle in the center (Provided by
@GrandmaDeb) is your destination, which is the site of two dungeons: the straightforward castle section and secret catacombs you will have to visit later in the game.
The idea is that 100 years before the game, a spell was placed on the castle and its staff: first time visiting it, you will find various people in suspended animation, who will only be able to move again once the spell is broken.
The curse has also created a maze of indestructible cacti (provided by
@Cyanide, with grouping by me) to sprout around it. The only way to the castle is through the labyrinth -- chopping it down is out of the question. Numerous foolhardy expeditions over the previous century had been mounted and many would be explorers were never heard from again. Many would get lost and before long die of heatstroke, others would slash their bodies on the knife-sharp thorns either through fatigue or by accident, or killed by the deadly desert fauna. Nobody has been able to get to that old castle.
You arrive by train from a tunnel west-northwest of the castle and stop at the small settlement at the early part of the map. (I need to find appropriate assets for a railroad and a western-style town).
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I am planning for a route to get to the castle forming after the first mission to it is completed. By then the cacti are normal plants and can be cut.
It is taking FOREVER to get through making this cactus maze. I need some advice to lighten the load here.